Mercurial > sdl-ios-xcode
diff src/video/SDL_blit.h @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children | 8e754b82cecc |
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--- a/src/video/SDL_blit.h Mon May 29 03:53:21 2006 +0000 +++ b/src/video/SDL_blit.h Mon May 29 04:04:35 2006 +0000 @@ -71,13 +71,13 @@ /* Functions found in SDL_blit.c */ -extern int SDL_CalculateBlit (SDL_Surface * surface); +extern int SDL_CalculateBlit(SDL_Surface * surface); /* Functions found in SDL_blit_{0,1,N,A}.c */ -extern SDL_loblit SDL_CalculateBlit0 (SDL_Surface * surface, int complex); -extern SDL_loblit SDL_CalculateBlit1 (SDL_Surface * surface, int complex); -extern SDL_loblit SDL_CalculateBlitN (SDL_Surface * surface, int complex); -extern SDL_loblit SDL_CalculateAlphaBlit (SDL_Surface * surface, int complex); +extern SDL_loblit SDL_CalculateBlit0(SDL_Surface * surface, int complex); +extern SDL_loblit SDL_CalculateBlit1(SDL_Surface * surface, int complex); +extern SDL_loblit SDL_CalculateBlitN(SDL_Surface * surface, int complex); +extern SDL_loblit SDL_CalculateAlphaBlit(SDL_Surface * surface, int complex); /* * Useful macros for blitting routines