Mercurial > sdl-ios-xcode
diff src/video/SDL_RLEaccel.c @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children | 396a35389351 |
line wrap: on
line diff
--- a/src/video/SDL_RLEaccel.c Mon May 29 03:53:21 2006 +0000 +++ b/src/video/SDL_RLEaccel.c Mon May 29 04:04:35 2006 +0000 @@ -780,8 +780,8 @@ * right. Top clipping has already been taken care of. */ static void -RLEClipBlit (int w, Uint8 * srcbuf, SDL_Surface * dst, - Uint8 * dstbuf, SDL_Rect * srcrect, unsigned alpha) +RLEClipBlit(int w, Uint8 * srcbuf, SDL_Surface * dst, + Uint8 * dstbuf, SDL_Rect * srcrect, unsigned alpha) { SDL_PixelFormat *fmt = dst->format; @@ -829,7 +829,7 @@ } \ } while(0) - CHOOSE_BLIT (RLECLIPBLIT, alpha, fmt); + CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt); #undef RLECLIPBLIT @@ -838,8 +838,8 @@ /* blit a colorkeyed RLE surface */ int -SDL_RLEBlit (SDL_Surface * src, SDL_Rect * srcrect, - SDL_Surface * dst, SDL_Rect * dstrect) +SDL_RLEBlit(SDL_Surface * src, SDL_Rect * srcrect, + SDL_Surface * dst, SDL_Rect * dstrect) { Uint8 *dstbuf; Uint8 *srcbuf; @@ -848,8 +848,8 @@ unsigned alpha; /* Lock the destination if necessary */ - if (SDL_MUSTLOCK (dst)) { - if (SDL_LockSurface (dst) < 0) { + if (SDL_MUSTLOCK(dst)) { + if (SDL_LockSurface(dst) < 0) { return (-1); } } @@ -887,16 +887,16 @@ switch (src->format->BytesPerPixel) { case 1: - RLESKIP (1, Uint8); + RLESKIP(1, Uint8); break; case 2: - RLESKIP (2, Uint8); + RLESKIP(2, Uint8); break; case 3: - RLESKIP (3, Uint8); + RLESKIP(3, Uint8); break; case 4: - RLESKIP (4, Uint16); + RLESKIP(4, Uint16); break; } @@ -909,7 +909,7 @@ ? src->format->alpha : 255; /* if left or right edge clipping needed, call clip blit */ if (srcrect->x || srcrect->w != src->w) { - RLEClipBlit (w, srcbuf, dst, dstbuf, srcrect, alpha); + RLEClipBlit(w, srcbuf, dst, dstbuf, srcrect, alpha); } else { SDL_PixelFormat *fmt = src->format; @@ -937,15 +937,15 @@ } \ } while(0) - CHOOSE_BLIT (RLEBLIT, alpha, fmt); + CHOOSE_BLIT(RLEBLIT, alpha, fmt); #undef RLEBLIT } done: /* Unlock the destination if necessary */ - if (SDL_MUSTLOCK (dst)) { - SDL_UnlockSurface (dst); + if (SDL_MUSTLOCK(dst)) { + SDL_UnlockSurface(dst); } return (0); } @@ -1023,8 +1023,8 @@ /* blit a pixel-alpha RLE surface clipped at the right and/or left edges */ static void -RLEAlphaClipBlit (int w, Uint8 * srcbuf, SDL_Surface * dst, - Uint8 * dstbuf, SDL_Rect * srcrect) +RLEAlphaClipBlit(int w, Uint8 * srcbuf, SDL_Surface * dst, + Uint8 * dstbuf, SDL_Rect * srcrect) { SDL_PixelFormat *df = dst->format; /* @@ -1103,20 +1103,20 @@ switch (df->BytesPerPixel) { case 2: if (df->Gmask == 0x07e0 || df->Rmask == 0x07e0 || df->Bmask == 0x07e0) - RLEALPHACLIPBLIT (Uint16, Uint8, BLIT_TRANSL_565); + RLEALPHACLIPBLIT(Uint16, Uint8, BLIT_TRANSL_565); else - RLEALPHACLIPBLIT (Uint16, Uint8, BLIT_TRANSL_555); + RLEALPHACLIPBLIT(Uint16, Uint8, BLIT_TRANSL_555); break; case 4: - RLEALPHACLIPBLIT (Uint32, Uint16, BLIT_TRANSL_888); + RLEALPHACLIPBLIT(Uint32, Uint16, BLIT_TRANSL_888); break; } } /* blit a pixel-alpha RLE surface */ int -SDL_RLEAlphaBlit (SDL_Surface * src, SDL_Rect * srcrect, - SDL_Surface * dst, SDL_Rect * dstrect) +SDL_RLEAlphaBlit(SDL_Surface * src, SDL_Rect * srcrect, + SDL_Surface * dst, SDL_Rect * dstrect) { int x, y; int w = src->w; @@ -1124,8 +1124,8 @@ SDL_PixelFormat *df = dst->format; /* Lock the destination if necessary */ - if (SDL_MUSTLOCK (dst)) { - if (SDL_LockSurface (dst) < 0) { + if (SDL_MUSTLOCK(dst)) { + if (SDL_LockSurface(dst) < 0) { return -1; } } @@ -1133,7 +1133,7 @@ x = dstrect->x; y = dstrect->y; dstbuf = (Uint8 *) dst->pixels + y * dst->pitch + x * df->BytesPerPixel; - srcbuf = (Uint8 *) src->map->sw_data->aux_data + sizeof (RLEDestFormat); + srcbuf = (Uint8 *) src->map->sw_data->aux_data + sizeof(RLEDestFormat); { /* skip lines at the top if necessary */ @@ -1198,7 +1198,7 @@ /* if left or right edge clipping needed, call clip blit */ if (srcrect->x || srcrect->w != src->w) { - RLEAlphaClipBlit (w, srcbuf, dst, dstbuf, srcrect); + RLEAlphaClipBlit(w, srcbuf, dst, dstbuf, srcrect); } else { /* @@ -1255,20 +1255,20 @@ case 2: if (df->Gmask == 0x07e0 || df->Rmask == 0x07e0 || df->Bmask == 0x07e0) - RLEALPHABLIT (Uint16, Uint8, BLIT_TRANSL_565); + RLEALPHABLIT(Uint16, Uint8, BLIT_TRANSL_565); else - RLEALPHABLIT (Uint16, Uint8, BLIT_TRANSL_555); + RLEALPHABLIT(Uint16, Uint8, BLIT_TRANSL_555); break; case 4: - RLEALPHABLIT (Uint32, Uint16, BLIT_TRANSL_888); + RLEALPHABLIT(Uint32, Uint16, BLIT_TRANSL_888); break; } } done: /* Unlock the destination if necessary */ - if (SDL_MUSTLOCK (dst)) { - SDL_UnlockSurface (dst); + if (SDL_MUSTLOCK(dst)) { + SDL_UnlockSurface(dst); } return 0; } @@ -1285,15 +1285,15 @@ /* encode 32bpp rgb + a into 16bpp rgb, losing alpha */ static int -copy_opaque_16 (void *dst, Uint32 * src, int n, - SDL_PixelFormat * sfmt, SDL_PixelFormat * dfmt) +copy_opaque_16(void *dst, Uint32 * src, int n, + SDL_PixelFormat * sfmt, SDL_PixelFormat * dfmt) { int i; Uint16 *d = dst; for (i = 0; i < n; i++) { unsigned r, g, b; - RGB_FROM_PIXEL (*src, sfmt, r, g, b); - PIXEL_FROM_RGB (*d, dfmt, r, g, b); + RGB_FROM_PIXEL(*src, sfmt, r, g, b); + PIXEL_FROM_RGB(*d, dfmt, r, g, b); src++; d++; } @@ -1302,16 +1302,16 @@ /* decode opaque pixels from 16bpp to 32bpp rgb + a */ static int -uncopy_opaque_16 (Uint32 * dst, void *src, int n, - RLEDestFormat * sfmt, SDL_PixelFormat * dfmt) +uncopy_opaque_16(Uint32 * dst, void *src, int n, + RLEDestFormat * sfmt, SDL_PixelFormat * dfmt) { int i; Uint16 *s = src; unsigned alpha = dfmt->Amask ? 255 : 0; for (i = 0; i < n; i++) { unsigned r, g, b; - RGB_FROM_PIXEL (*s, sfmt, r, g, b); - PIXEL_FROM_RGBA (*dst, dfmt, r, g, b, alpha); + RGB_FROM_PIXEL(*s, sfmt, r, g, b); + PIXEL_FROM_RGBA(*dst, dfmt, r, g, b, alpha); s++; dst++; } @@ -1322,16 +1322,16 @@ /* encode 32bpp rgb + a into 32bpp G0RAB format for blitting into 565 */ static int -copy_transl_565 (void *dst, Uint32 * src, int n, - SDL_PixelFormat * sfmt, SDL_PixelFormat * dfmt) +copy_transl_565(void *dst, Uint32 * src, int n, + SDL_PixelFormat * sfmt, SDL_PixelFormat * dfmt) { int i; Uint32 *d = dst; for (i = 0; i < n; i++) { unsigned r, g, b, a; Uint16 pix; - RGBA_FROM_8888 (*src, sfmt, r, g, b, a); - PIXEL_FROM_RGB (pix, dfmt, r, g, b); + RGBA_FROM_8888(*src, sfmt, r, g, b, a); + PIXEL_FROM_RGB(pix, dfmt, r, g, b); *d = ((pix & 0x7e0) << 16) | (pix & 0xf81f) | ((a << 2) & 0x7e0); src++; d++; @@ -1341,16 +1341,16 @@ /* encode 32bpp rgb + a into 32bpp G0RAB format for blitting into 555 */ static int -copy_transl_555 (void *dst, Uint32 * src, int n, - SDL_PixelFormat * sfmt, SDL_PixelFormat * dfmt) +copy_transl_555(void *dst, Uint32 * src, int n, + SDL_PixelFormat * sfmt, SDL_PixelFormat * dfmt) { int i; Uint32 *d = dst; for (i = 0; i < n; i++) { unsigned r, g, b, a; Uint16 pix; - RGBA_FROM_8888 (*src, sfmt, r, g, b, a); - PIXEL_FROM_RGB (pix, dfmt, r, g, b); + RGBA_FROM_8888(*src, sfmt, r, g, b, a); + PIXEL_FROM_RGB(pix, dfmt, r, g, b); *d = ((pix & 0x3e0) << 16) | (pix & 0xfc1f) | ((a << 2) & 0x3e0); src++; d++; @@ -1360,8 +1360,8 @@ /* decode translucent pixels from 32bpp GORAB to 32bpp rgb + a */ static int -uncopy_transl_16 (Uint32 * dst, void *src, int n, - RLEDestFormat * sfmt, SDL_PixelFormat * dfmt) +uncopy_transl_16(Uint32 * dst, void *src, int n, + RLEDestFormat * sfmt, SDL_PixelFormat * dfmt) { int i; Uint32 *s = src; @@ -1370,8 +1370,8 @@ Uint32 pix = *s++; a = (pix & 0x3e0) >> 2; pix = (pix & ~0x3e0) | pix >> 16; - RGB_FROM_PIXEL (pix, sfmt, r, g, b); - PIXEL_FROM_RGBA (*dst, dfmt, r, g, b, a); + RGB_FROM_PIXEL(pix, sfmt, r, g, b); + PIXEL_FROM_RGBA(*dst, dfmt, r, g, b, a); dst++; } return n * 4; @@ -1379,16 +1379,16 @@ /* encode 32bpp rgba into 32bpp rgba, keeping alpha (dual purpose) */ static int -copy_32 (void *dst, Uint32 * src, int n, - SDL_PixelFormat * sfmt, SDL_PixelFormat * dfmt) +copy_32(void *dst, Uint32 * src, int n, + SDL_PixelFormat * sfmt, SDL_PixelFormat * dfmt) { int i; Uint32 *d = dst; for (i = 0; i < n; i++) { unsigned r, g, b, a; Uint32 pixel; - RGBA_FROM_8888 (*src, sfmt, r, g, b, a); - PIXEL_FROM_RGB (pixel, dfmt, r, g, b); + RGBA_FROM_8888(*src, sfmt, r, g, b, a); + PIXEL_FROM_RGB(pixel, dfmt, r, g, b); *d++ = pixel | a << 24; src++; } @@ -1397,17 +1397,17 @@ /* decode 32bpp rgba into 32bpp rgba, keeping alpha (dual purpose) */ static int -uncopy_32 (Uint32 * dst, void *src, int n, - RLEDestFormat * sfmt, SDL_PixelFormat * dfmt) +uncopy_32(Uint32 * dst, void *src, int n, + RLEDestFormat * sfmt, SDL_PixelFormat * dfmt) { int i; Uint32 *s = src; for (i = 0; i < n; i++) { unsigned r, g, b, a; Uint32 pixel = *s++; - RGB_FROM_PIXEL (pixel, sfmt, r, g, b); + RGB_FROM_PIXEL(pixel, sfmt, r, g, b); a = pixel >> 24; - PIXEL_FROM_RGBA (*dst, dfmt, r, g, b, a); + PIXEL_FROM_RGBA(*dst, dfmt, r, g, b, a); dst++; } return n * 4; @@ -1420,7 +1420,7 @@ /* convert surface to be quickly alpha-blittable onto dest, if possible */ static int -RLEAlphaSurface (SDL_Surface * surface) +RLEAlphaSurface(SDL_Surface * surface) { SDL_Surface *dest; SDL_PixelFormat *df; @@ -1487,10 +1487,10 @@ return -1; /* anything else unsupported right now */ } - maxsize += sizeof (RLEDestFormat); - rlebuf = (Uint8 *) SDL_malloc (maxsize); + maxsize += sizeof(RLEDestFormat); + rlebuf = (Uint8 *) SDL_malloc(maxsize); if (!rlebuf) { - SDL_OutOfMemory (); + SDL_OutOfMemory(); return -1; } { @@ -1509,7 +1509,7 @@ r->Bmask = df->Bmask; r->Amask = df->Amask; } - dst = rlebuf + sizeof (RLEDestFormat); + dst = rlebuf + sizeof(RLEDestFormat); /* Do the actual encoding */ { @@ -1543,28 +1543,28 @@ do { int run, skip, len; skipstart = x; - while (x < w && !ISOPAQUE (src[x], sf)) + while (x < w && !ISOPAQUE(src[x], sf)) x++; runstart = x; - while (x < w && ISOPAQUE (src[x], sf)) + while (x < w && ISOPAQUE(src[x], sf)) x++; skip = runstart - skipstart; if (skip == w) blankline = 1; run = x - runstart; while (skip > max_opaque_run) { - ADD_OPAQUE_COUNTS (max_opaque_run, 0); + ADD_OPAQUE_COUNTS(max_opaque_run, 0); skip -= max_opaque_run; } - len = MIN (run, max_opaque_run); - ADD_OPAQUE_COUNTS (skip, len); - dst += copy_opaque (dst, src + runstart, len, sf, df); + len = MIN(run, max_opaque_run); + ADD_OPAQUE_COUNTS(skip, len); + dst += copy_opaque(dst, src + runstart, len, sf, df); runstart += len; run -= len; while (run) { - len = MIN (run, max_opaque_run); - ADD_OPAQUE_COUNTS (0, len); - dst += copy_opaque (dst, src + runstart, len, sf, df); + len = MIN(run, max_opaque_run); + ADD_OPAQUE_COUNTS(0, len); + dst += copy_opaque(dst, src + runstart, len, sf, df); runstart += len; run -= len; } @@ -1579,27 +1579,27 @@ do { int run, skip, len; skipstart = x; - while (x < w && !ISTRANSL (src[x], sf)) + while (x < w && !ISTRANSL(src[x], sf)) x++; runstart = x; - while (x < w && ISTRANSL (src[x], sf)) + while (x < w && ISTRANSL(src[x], sf)) x++; skip = runstart - skipstart; blankline &= (skip == w); run = x - runstart; while (skip > max_transl_run) { - ADD_TRANSL_COUNTS (max_transl_run, 0); + ADD_TRANSL_COUNTS(max_transl_run, 0); skip -= max_transl_run; } - len = MIN (run, max_transl_run); - ADD_TRANSL_COUNTS (skip, len); - dst += copy_transl (dst, src + runstart, len, sf, df); + len = MIN(run, max_transl_run); + ADD_TRANSL_COUNTS(skip, len); + dst += copy_transl(dst, src + runstart, len, sf, df); runstart += len; run -= len; while (run) { - len = MIN (run, max_transl_run); - ADD_TRANSL_COUNTS (0, len); - dst += copy_transl (dst, src + runstart, len, sf, df); + len = MIN(run, max_transl_run); + ADD_TRANSL_COUNTS(0, len); + dst += copy_transl(dst, src + runstart, len, sf, df); runstart += len; run -= len; } @@ -1611,7 +1611,7 @@ src += surface->pitch >> 2; } dst = lastline; /* back up past trailing blank lines */ - ADD_OPAQUE_COUNTS (0, 0); + ADD_OPAQUE_COUNTS(0, 0); } #undef ADD_OPAQUE_COUNTS @@ -1620,13 +1620,13 @@ /* Now that we have it encoded, release the original pixels */ if ((surface->flags & SDL_PREALLOC) != SDL_PREALLOC && (surface->flags & SDL_HWSURFACE) != SDL_HWSURFACE) { - SDL_free (surface->pixels); + SDL_free(surface->pixels); surface->pixels = NULL; } /* realloc the buffer to release unused memory */ { - Uint8 *p = SDL_realloc (rlebuf, dst - rlebuf); + Uint8 *p = SDL_realloc(rlebuf, dst - rlebuf); if (!p) p = rlebuf; surface->map->sw_data->aux_data = p; @@ -1636,19 +1636,19 @@ } static Uint32 -getpix_8 (Uint8 * srcbuf) +getpix_8(Uint8 * srcbuf) { return *srcbuf; } static Uint32 -getpix_16 (Uint8 * srcbuf) +getpix_16(Uint8 * srcbuf) { return *(Uint16 *) srcbuf; } static Uint32 -getpix_24 (Uint8 * srcbuf) +getpix_24(Uint8 * srcbuf) { #if SDL_BYTEORDER == SDL_LIL_ENDIAN return srcbuf[0] + (srcbuf[1] << 8) + (srcbuf[2] << 16); @@ -1658,19 +1658,19 @@ } static Uint32 -getpix_32 (Uint8 * srcbuf) +getpix_32(Uint8 * srcbuf) { return *(Uint32 *) srcbuf; } -typedef Uint32 (*getpix_func) (Uint8 *); +typedef Uint32(*getpix_func) (Uint8 *); static getpix_func getpixes[4] = { getpix_8, getpix_16, getpix_24, getpix_32 }; static int -RLEColorkeySurface (SDL_Surface * surface) +RLEColorkeySurface(SDL_Surface * surface) { Uint8 *rlebuf, *dst; int maxn; @@ -1703,9 +1703,9 @@ break; } - rlebuf = (Uint8 *) SDL_malloc (maxsize); + rlebuf = (Uint8 *) SDL_malloc(maxsize); if (rlebuf == NULL) { - SDL_OutOfMemory (); + SDL_OutOfMemory(); return (-1); } @@ -1742,10 +1742,10 @@ int skipstart = x; /* find run of transparent, then opaque pixels */ - while (x < w && (getpix (srcbuf + x * bpp) & rgbmask) == ckey) + while (x < w && (getpix(srcbuf + x * bpp) & rgbmask) == ckey) x++; runstart = x; - while (x < w && (getpix (srcbuf + x * bpp) & rgbmask) != ckey) + while (x < w && (getpix(srcbuf + x * bpp) & rgbmask) != ckey) x++; skip = runstart - skipstart; if (skip == w) @@ -1754,19 +1754,19 @@ /* encode segment */ while (skip > maxn) { - ADD_COUNTS (maxn, 0); + ADD_COUNTS(maxn, 0); skip -= maxn; } - len = MIN (run, maxn); - ADD_COUNTS (skip, len); - SDL_memcpy (dst, srcbuf + runstart * bpp, len * bpp); + len = MIN(run, maxn); + ADD_COUNTS(skip, len); + SDL_memcpy(dst, srcbuf + runstart * bpp, len * bpp); dst += len * bpp; run -= len; runstart += len; while (run) { - len = MIN (run, maxn); - ADD_COUNTS (0, len); - SDL_memcpy (dst, srcbuf + runstart * bpp, len * bpp); + len = MIN(run, maxn); + ADD_COUNTS(0, len); + SDL_memcpy(dst, srcbuf + runstart * bpp, len * bpp); dst += len * bpp; runstart += len; run -= len; @@ -1779,21 +1779,21 @@ srcbuf += surface->pitch; } dst = lastline; /* back up bast trailing blank lines */ - ADD_COUNTS (0, 0); + ADD_COUNTS(0, 0); #undef ADD_COUNTS /* Now that we have it encoded, release the original pixels */ if ((surface->flags & SDL_PREALLOC) != SDL_PREALLOC && (surface->flags & SDL_HWSURFACE) != SDL_HWSURFACE) { - SDL_free (surface->pixels); + SDL_free(surface->pixels); surface->pixels = NULL; } /* realloc the buffer to release unused memory */ { /* If realloc returns NULL, the original block is left intact */ - Uint8 *p = SDL_realloc (rlebuf, dst - rlebuf); + Uint8 *p = SDL_realloc(rlebuf, dst - rlebuf); if (!p) p = rlebuf; surface->map->sw_data->aux_data = p; @@ -1803,13 +1803,13 @@ } int -SDL_RLESurface (SDL_Surface * surface) +SDL_RLESurface(SDL_Surface * surface) { int retcode; /* Clear any previous RLE conversion */ if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) { - SDL_UnRLESurface (surface, 1); + SDL_UnRLESurface(surface, 1); } /* We don't support RLE encoding of bitmaps */ @@ -1818,26 +1818,26 @@ } /* Lock the surface if it's in hardware */ - if (SDL_MUSTLOCK (surface)) { - if (SDL_LockSurface (surface) < 0) { + if (SDL_MUSTLOCK(surface)) { + if (SDL_LockSurface(surface) < 0) { return (-1); } } /* Encode */ if ((surface->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { - retcode = RLEColorkeySurface (surface); + retcode = RLEColorkeySurface(surface); } else { if ((surface->flags & SDL_SRCALPHA) == SDL_SRCALPHA && surface->format->Amask != 0) - retcode = RLEAlphaSurface (surface); + retcode = RLEAlphaSurface(surface); else retcode = -1; /* no RLE for per-surface alpha sans ckey */ } /* Unlock the surface if it's in hardware */ - if (SDL_MUSTLOCK (surface)) { - SDL_UnlockSurface (surface); + if (SDL_MUSTLOCK(surface)) { + SDL_UnlockSurface(surface); } if (retcode < 0) @@ -1856,7 +1856,7 @@ * may have been reduced (when encoding for 16bpp targets). */ static SDL_bool -UnRLEAlpha (SDL_Surface * surface) +UnRLEAlpha(SDL_Surface * surface) { Uint8 *srcbuf; Uint32 *dst; @@ -1876,12 +1876,12 @@ uncopy_opaque = uncopy_transl = uncopy_32; } - surface->pixels = SDL_malloc (surface->h * surface->pitch); + surface->pixels = SDL_malloc(surface->h * surface->pitch); if (!surface->pixels) { return (SDL_FALSE); } /* fill background with transparent pixels */ - SDL_memset (surface->pixels, 0, surface->h * surface->pitch); + SDL_memset(surface->pixels, 0, surface->h * surface->pitch); dst = surface->pixels; srcbuf = (Uint8 *) (df + 1); @@ -1900,7 +1900,7 @@ srcbuf += 4; } if (run) { - srcbuf += uncopy_opaque (dst + ofs, srcbuf, run, df, sf); + srcbuf += uncopy_opaque(dst + ofs, srcbuf, run, df, sf); ofs += run; } else if (!ofs) return (SDL_TRUE); @@ -1919,7 +1919,7 @@ run = ((Uint16 *) srcbuf)[1]; srcbuf += 4; if (run) { - srcbuf += uncopy_transl (dst + ofs, srcbuf, run, df, sf); + srcbuf += uncopy_transl(dst + ofs, srcbuf, run, df, sf); ofs += run; } } @@ -1931,7 +1931,7 @@ } void -SDL_UnRLESurface (SDL_Surface * surface, int recode) +SDL_UnRLESurface(SDL_Surface * surface, int recode) { if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) { surface->flags &= ~SDL_RLEACCEL; @@ -1943,7 +1943,7 @@ unsigned alpha_flag; /* re-create the original surface */ - surface->pixels = SDL_malloc (surface->h * surface->pitch); + surface->pixels = SDL_malloc(surface->h * surface->pitch); if (!surface->pixels) { /* Oh crap... */ surface->flags |= SDL_RLEACCEL; @@ -1951,7 +1951,7 @@ } /* fill it with the background colour */ - SDL_FillRect (surface, NULL, surface->format->colorkey); + SDL_FillRect(surface, NULL, surface->format->colorkey); /* now render the encoded surface */ full.x = full.y = 0; @@ -1959,10 +1959,10 @@ full.h = surface->h; alpha_flag = surface->flags & SDL_SRCALPHA; surface->flags &= ~SDL_SRCALPHA; /* opaque blit */ - SDL_RLEBlit (surface, &full, surface, &full); + SDL_RLEBlit(surface, &full, surface, &full); surface->flags |= alpha_flag; } else { - if (!UnRLEAlpha (surface)) { + if (!UnRLEAlpha(surface)) { /* Oh crap... */ surface->flags |= SDL_RLEACCEL; return; @@ -1971,7 +1971,7 @@ } if (surface->map && surface->map->sw_data->aux_data) { - SDL_free (surface->map->sw_data->aux_data); + SDL_free(surface->map->sw_data->aux_data); surface->map->sw_data->aux_data = NULL; } }