Mercurial > sdl-ios-xcode
diff src/timer/win32/SDL_systimer.c @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children |
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--- a/src/timer/win32/SDL_systimer.c Mon May 29 03:53:21 2006 +0000 +++ b/src/timer/win32/SDL_systimer.c Mon May 29 04:04:35 2006 +0000 @@ -49,28 +49,28 @@ #endif void -SDL_StartTicks (void) +SDL_StartTicks(void) { /* Set first ticks value */ #ifdef USE_GETTICKCOUNT - start = GetTickCount (); + start = GetTickCount(); #else #if 0 /* Apparently there are problems with QPC on Win2K */ - if (QueryPerformanceFrequency (&hires_ticks_per_second) == TRUE) { + if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE) { hires_timer_available = TRUE; - QueryPerformanceCounter (&hires_start_ticks); + QueryPerformanceCounter(&hires_start_ticks); } else #endif { hires_timer_available = FALSE; - timeBeginPeriod (1); /* use 1 ms timer precision */ - start = timeGetTime (); + timeBeginPeriod(1); /* use 1 ms timer precision */ + start = timeGetTime(); } #endif } Uint32 -SDL_GetTicks (void) +SDL_GetTicks(void) { DWORD now, ticks; #ifndef USE_GETTICKCOUNT @@ -78,10 +78,10 @@ #endif #ifdef USE_GETTICKCOUNT - now = GetTickCount (); + now = GetTickCount(); #else if (hires_timer_available) { - QueryPerformanceCounter (&hires_now); + QueryPerformanceCounter(&hires_now); hires_now.QuadPart -= hires_start_ticks.QuadPart; hires_now.QuadPart *= 1000; @@ -89,7 +89,7 @@ return (DWORD) hires_now.QuadPart; } else { - now = timeGetTime (); + now = timeGetTime(); } #endif @@ -102,61 +102,61 @@ } void -SDL_Delay (Uint32 ms) +SDL_Delay(Uint32 ms) { - Sleep (ms); + Sleep(ms); } /* Data to handle a single periodic alarm */ static UINT timerID = 0; static void CALLBACK -HandleAlarm (UINT uID, UINT uMsg, DWORD_PTR dwUser, - DWORD_PTR dw1, DWORD_PTR dw2) +HandleAlarm(UINT uID, UINT uMsg, DWORD_PTR dwUser, + DWORD_PTR dw1, DWORD_PTR dw2) { - SDL_ThreadedTimerCheck (); + SDL_ThreadedTimerCheck(); } int -SDL_SYS_TimerInit (void) +SDL_SYS_TimerInit(void) { MMRESULT result; /* Set timer resolution */ - result = timeBeginPeriod (TIMER_RESOLUTION); + result = timeBeginPeriod(TIMER_RESOLUTION); if (result != TIMERR_NOERROR) { - SDL_SetError ("Warning: Can't set %d ms timer resolution", - TIMER_RESOLUTION); + SDL_SetError("Warning: Can't set %d ms timer resolution", + TIMER_RESOLUTION); } /* Allow 10 ms of drift so we don't chew on CPU */ timerID = - timeSetEvent (TIMER_RESOLUTION, 1, HandleAlarm, 0, TIME_PERIODIC); + timeSetEvent(TIMER_RESOLUTION, 1, HandleAlarm, 0, TIME_PERIODIC); if (!timerID) { - SDL_SetError ("timeSetEvent() failed"); + SDL_SetError("timeSetEvent() failed"); return (-1); } - return (SDL_SetTimerThreaded (1)); + return (SDL_SetTimerThreaded(1)); } void -SDL_SYS_TimerQuit (void) +SDL_SYS_TimerQuit(void) { if (timerID) { - timeKillEvent (timerID); + timeKillEvent(timerID); } - timeEndPeriod (TIMER_RESOLUTION); + timeEndPeriod(TIMER_RESOLUTION); } int -SDL_SYS_StartTimer (void) +SDL_SYS_StartTimer(void) { - SDL_SetError ("Internal logic error: Win32 uses threaded timer"); + SDL_SetError("Internal logic error: Win32 uses threaded timer"); return (-1); } void -SDL_SYS_StopTimer (void) +SDL_SYS_StopTimer(void) { return; }