diff src/thread/win32/SDL_systhread.c @ 1668:4da1ee79c9af SDL-1.3

more tweaking indent options
author Sam Lantinga <slouken@libsdl.org>
date Mon, 29 May 2006 04:04:35 +0000
parents 782fd950bd46
children
line wrap: on
line diff
--- a/src/thread/win32/SDL_systhread.c	Mon May 29 03:53:21 2006 +0000
+++ b/src/thread/win32/SDL_systhread.c	Mon May 29 04:04:35 2006 +0000
@@ -63,12 +63,12 @@
                                                                *threadID);
 typedef void (__watcall * pfnSDL_CurrentEndThread) (unsigned code);
 #else
-typedef uintptr_t (__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned,
-                                                         unsigned (__stdcall *
-                                                                   func) (void
-                                                                          *),
-                                                         void *arg, unsigned,
-                                                         unsigned *threadID);
+typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned,
+                                                        unsigned (__stdcall *
+                                                                  func) (void
+                                                                         *),
+                                                        void *arg, unsigned,
+                                                        unsigned *threadID);
 typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
 #endif
 #endif /* !SDL_PASSED_BEGINTHREAD_ENDTHREAD */
@@ -81,18 +81,18 @@
 } tThreadStartParms, *pThreadStartParms;
 
 static unsigned __stdcall
-RunThread (void *data)
+RunThread(void *data)
 {
     pThreadStartParms pThreadParms = (pThreadStartParms) data;
     pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL;
 
     // Call the thread function!
-    SDL_RunThread (pThreadParms->args);
+    SDL_RunThread(pThreadParms->args);
 
     // Get the current endthread we have to use!
     if (pThreadParms) {
         pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread;
-        SDL_free (pThreadParms);
+        SDL_free(pThreadParms);
     }
     // Call endthread!
     if (pfnCurrentEndThread)
@@ -102,13 +102,13 @@
 
 #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
 int
-SDL_SYS_CreateThread (SDL_Thread * thread, void *args,
-                      pfnSDL_CurrentBeginThread pfnBeginThread,
-                      pfnSDL_CurrentEndThread pfnEndThread)
+SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
+                     pfnSDL_CurrentBeginThread pfnBeginThread,
+                     pfnSDL_CurrentEndThread pfnEndThread)
 {
 #else
 int
-SDL_SYS_CreateThread (SDL_Thread * thread, void *args)
+SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
 {
 #ifdef _WIN32_WCE
     pfnSDL_CurrentBeginThread pfnBeginThread = NULL;
@@ -120,9 +120,9 @@
 #endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
     unsigned threadid;
     pThreadStartParms pThreadParms =
-        (pThreadStartParms) SDL_malloc (sizeof (tThreadStartParms));
+        (pThreadStartParms) SDL_malloc(sizeof(tThreadStartParms));
     if (!pThreadParms) {
-        SDL_OutOfMemory ();
+        SDL_OutOfMemory();
         return (-1);
     }
     // Save the function which we will have to call to clear the RTL of calling app!
@@ -132,36 +132,36 @@
 
     if (pfnBeginThread) {
         thread->handle =
-            (SYS_ThreadHandle) pfnBeginThread (NULL, 0, RunThread,
-                                               pThreadParms, 0, &threadid);
+            (SYS_ThreadHandle) pfnBeginThread(NULL, 0, RunThread,
+                                              pThreadParms, 0, &threadid);
     } else {
         thread->handle =
-            CreateThread (NULL, 0, RunThread, pThreadParms, 0, &threadid);
+            CreateThread(NULL, 0, RunThread, pThreadParms, 0, &threadid);
     }
     if (thread->handle == NULL) {
-        SDL_SetError ("Not enough resources to create thread");
+        SDL_SetError("Not enough resources to create thread");
         return (-1);
     }
     return (0);
 }
 
 void
-SDL_SYS_SetupThread (void)
+SDL_SYS_SetupThread(void)
 {
     return;
 }
 
 Uint32
-SDL_ThreadID (void)
+SDL_ThreadID(void)
 {
-    return ((Uint32) GetCurrentThreadId ());
+    return ((Uint32) GetCurrentThreadId());
 }
 
 void
-SDL_SYS_WaitThread (SDL_Thread * thread)
+SDL_SYS_WaitThread(SDL_Thread * thread)
 {
-    WaitForSingleObject (thread->handle, INFINITE);
-    CloseHandle (thread->handle);
+    WaitForSingleObject(thread->handle, INFINITE);
+    CloseHandle(thread->handle);
 }
 
 /* WARNING: This function is really a last resort.
@@ -169,9 +169,9 @@
  * TerminateThread() doesn't perform stack and DLL cleanup.
  */
 void
-SDL_SYS_KillThread (SDL_Thread * thread)
+SDL_SYS_KillThread(SDL_Thread * thread)
 {
-    TerminateThread (thread->handle, FALSE);
+    TerminateThread(thread->handle, FALSE);
 }
 
 /* vi: set ts=4 sw=4 expandtab: */