Mercurial > sdl-ios-xcode
diff src/thread/beos/SDL_systhread.c @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children |
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--- a/src/thread/beos/SDL_systhread.c Mon May 29 03:53:21 2006 +0000 +++ b/src/thread/beos/SDL_systhread.c Mon May 29 04:04:35 2006 +0000 @@ -38,70 +38,70 @@ }; void -SDL_MaskSignals (sigset_t * omask) +SDL_MaskSignals(sigset_t * omask) { sigset_t mask; int i; - sigemptyset (&mask); + sigemptyset(&mask); for (i = 0; sig_list[i]; ++i) { - sigaddset (&mask, sig_list[i]); + sigaddset(&mask, sig_list[i]); } - sigprocmask (SIG_BLOCK, &mask, omask); + sigprocmask(SIG_BLOCK, &mask, omask); } void -SDL_UnmaskSignals (sigset_t * omask) +SDL_UnmaskSignals(sigset_t * omask) { - sigprocmask (SIG_SETMASK, omask, NULL); + sigprocmask(SIG_SETMASK, omask, NULL); } static int32 -RunThread (void *data) +RunThread(void *data) { - SDL_RunThread (data); + SDL_RunThread(data); return (0); } int -SDL_SYS_CreateThread (SDL_Thread * thread, void *args) +SDL_SYS_CreateThread(SDL_Thread * thread, void *args) { /* Create the thread and go! */ - thread->handle = spawn_thread (RunThread, "SDL", B_NORMAL_PRIORITY, args); + thread->handle = spawn_thread(RunThread, "SDL", B_NORMAL_PRIORITY, args); if ((thread->handle == B_NO_MORE_THREADS) || (thread->handle == B_NO_MEMORY)) { - SDL_SetError ("Not enough resources to create thread"); + SDL_SetError("Not enough resources to create thread"); return (-1); } - resume_thread (thread->handle); + resume_thread(thread->handle); return (0); } void -SDL_SYS_SetupThread (void) +SDL_SYS_SetupThread(void) { /* Mask asynchronous signals for this thread */ - SDL_MaskSignals (NULL); + SDL_MaskSignals(NULL); } Uint32 -SDL_ThreadID (void) +SDL_ThreadID(void) { - return ((Uint32) find_thread (NULL)); + return ((Uint32) find_thread(NULL)); } void -SDL_SYS_WaitThread (SDL_Thread * thread) +SDL_SYS_WaitThread(SDL_Thread * thread) { status_t the_status; - wait_for_thread (thread->handle, &the_status); + wait_for_thread(thread->handle, &the_status); } void -SDL_SYS_KillThread (SDL_Thread * thread) +SDL_SYS_KillThread(SDL_Thread * thread) { - kill_thread (thread->handle); + kill_thread(thread->handle); } /* vi: set ts=4 sw=4 expandtab: */