Mercurial > sdl-ios-xcode
diff src/joystick/beos/SDL_bejoystick.cc @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children |
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line diff
--- a/src/joystick/beos/SDL_bejoystick.cc Mon May 29 03:53:21 2006 +0000 +++ b/src/joystick/beos/SDL_bejoystick.cc Mon May 29 04:04:35 2006 +0000 @@ -56,7 +56,7 @@ * joysticks. Joystick 0 should be the system default joystick. * It should return 0, or -1 on an unrecoverable fatal error. */ - int SDL_SYS_JoystickInit (void) + int SDL_SYS_JoystickInit(void) { BJoystick joystick; int numjoysticks; @@ -65,21 +65,20 @@ char name[B_OS_NAME_LENGTH]; /* Search for attached joysticks */ - nports = joystick.CountDevices (); + nports = joystick.CountDevices(); numjoysticks = 0; - SDL_memset (SDL_joyport, 0, (sizeof SDL_joyport)); - SDL_memset (SDL_joyname, 0, (sizeof SDL_joyname)); + SDL_memset(SDL_joyport, 0, (sizeof SDL_joyport)); + SDL_memset(SDL_joyname, 0, (sizeof SDL_joyname)); for (i = 0; (SDL_numjoysticks < MAX_JOYSTICKS) && (i < nports); ++i) { - if (joystick.GetDeviceName (i, name) == B_OK) { - if (joystick.Open (name) != B_ERROR) { + if (joystick.GetDeviceName(i, name) == B_OK) { + if (joystick.Open(name) != B_ERROR) { BString stick_name; - joystick.GetControllerName (&stick_name); - SDL_joyport[numjoysticks] = strdup (name); - SDL_joyname[numjoysticks] = - strdup (stick_name.String ()); + joystick.GetControllerName(&stick_name); + SDL_joyport[numjoysticks] = strdup(name); + SDL_joyname[numjoysticks] = strdup(stick_name.String()); numjoysticks++; - joystick.Close (); + joystick.Close(); } } } @@ -87,7 +86,7 @@ } /* Function to get the device-dependent name of a joystick */ - const char *SDL_SYS_JoystickName (int index) + const char *SDL_SYS_JoystickName(int index) { return SDL_joyname[index]; } @@ -97,43 +96,43 @@ This should fill the nbuttons and naxes fields of the joystick structure. It returns 0, or -1 if there is an error. */ - int SDL_SYS_JoystickOpen (SDL_Joystick * joystick) + int SDL_SYS_JoystickOpen(SDL_Joystick * joystick) { BJoystick *stick; /* Create the joystick data structure */ joystick->hwdata = (struct joystick_hwdata *) - SDL_malloc (sizeof (*joystick->hwdata)); + SDL_malloc(sizeof(*joystick->hwdata)); if (joystick->hwdata == NULL) { - SDL_OutOfMemory (); + SDL_OutOfMemory(); return (-1); } - SDL_memset (joystick->hwdata, 0, sizeof (*joystick->hwdata)); + SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata)); stick = new BJoystick; joystick->hwdata->stick = stick; /* Open the requested joystick for use */ - if (stick->Open (SDL_joyport[joystick->index]) == B_ERROR) { - SDL_SetError ("Unable to open joystick"); - SDL_SYS_JoystickClose (joystick); + if (stick->Open(SDL_joyport[joystick->index]) == B_ERROR) { + SDL_SetError("Unable to open joystick"); + SDL_SYS_JoystickClose(joystick); return (-1); } /* Set the joystick to calibrated mode */ - stick->EnableCalibration (); + stick->EnableCalibration(); /* Get the number of buttons, hats, and axes on the joystick */ - joystick->nbuttons = stick->CountButtons (); - joystick->naxes = stick->CountAxes (); - joystick->nhats = stick->CountHats (); + joystick->nbuttons = stick->CountButtons(); + joystick->naxes = stick->CountAxes(); + joystick->nhats = stick->CountHats(); joystick->hwdata->new_axes = (int16 *) - SDL_malloc (joystick->naxes * sizeof (int16)); + SDL_malloc(joystick->naxes * sizeof(int16)); joystick->hwdata->new_hats = (uint8 *) - SDL_malloc (joystick->nhats * sizeof (uint8)); + SDL_malloc(joystick->nhats * sizeof(uint8)); if (!joystick->hwdata->new_hats || !joystick->hwdata->new_axes) { - SDL_OutOfMemory (); - SDL_SYS_JoystickClose (joystick); + SDL_OutOfMemory(); + SDL_SYS_JoystickClose(joystick); return (-1); } @@ -146,7 +145,7 @@ * but instead should call SDL_PrivateJoystick*() to deliver events * and update joystick device state. */ - void SDL_SYS_JoystickUpdate (SDL_Joystick * joystick) + void SDL_SYS_JoystickUpdate(SDL_Joystick * joystick) { static const Uint8 hat_map[9] = { SDL_HAT_CENTERED, @@ -173,64 +172,64 @@ hats = joystick->hwdata->new_hats; /* Get the new joystick state */ - stick->Update (); - stick->GetAxisValues (axes); - stick->GetHatValues (hats); - buttons = stick->ButtonValues (); + stick->Update(); + stick->GetAxisValues(axes); + stick->GetHatValues(hats); + buttons = stick->ButtonValues(); /* Generate axis motion events */ for (i = 0; i < joystick->naxes; ++i) { change = ((int32) axes[i] - joystick->axes[i]); if ((change > JITTER) || (change < -JITTER)) { - SDL_PrivateJoystickAxis (joystick, i, axes[i]); + SDL_PrivateJoystickAxis(joystick, i, axes[i]); } } /* Generate hat change events */ for (i = 0; i < joystick->nhats; ++i) { if (hats[i] != joystick->hats[i]) { - SDL_PrivateJoystickHat (joystick, i, hat_map[hats[i]]); + SDL_PrivateJoystickHat(joystick, i, hat_map[hats[i]]); } } /* Generate button events */ for (i = 0; i < joystick->nbuttons; ++i) { if ((buttons & 0x01) != joystick->buttons[i]) { - SDL_PrivateJoystickButton (joystick, i, (buttons & 0x01)); + SDL_PrivateJoystickButton(joystick, i, (buttons & 0x01)); } buttons >>= 1; } } /* Function to close a joystick after use */ - void SDL_SYS_JoystickClose (SDL_Joystick * joystick) + void SDL_SYS_JoystickClose(SDL_Joystick * joystick) { if (joystick->hwdata) { - joystick->hwdata->stick->Close (); + joystick->hwdata->stick->Close(); delete joystick->hwdata->stick; if (joystick->hwdata->new_hats) { - SDL_free (joystick->hwdata->new_hats); + SDL_free(joystick->hwdata->new_hats); } if (joystick->hwdata->new_axes) { - SDL_free (joystick->hwdata->new_axes); + SDL_free(joystick->hwdata->new_axes); } - SDL_free (joystick->hwdata); + SDL_free(joystick->hwdata); joystick->hwdata = NULL; } } /* Function to perform any system-specific joystick related cleanup */ - void SDL_SYS_JoystickQuit (void) + void SDL_SYS_JoystickQuit(void) { int i; for (i = 0; SDL_joyport[i]; ++i) { - SDL_free (SDL_joyport[i]); + SDL_free(SDL_joyport[i]); } SDL_joyport[0] = NULL; for (i = 0; SDL_joyname[i]; ++i) { - SDL_free (SDL_joyname[i]); + SDL_free(SDL_joyname[i]); } SDL_joyname[0] = NULL; }