Mercurial > sdl-ios-xcode
diff src/events/SDL_mouse.c @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children | eef792d31de8 |
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line diff
--- a/src/events/SDL_mouse.c Mon May 29 03:53:21 2006 +0000 +++ b/src/events/SDL_mouse.c Mon May 29 04:04:35 2006 +0000 @@ -39,7 +39,7 @@ /* Public functions */ int -SDL_MouseInit (void) +SDL_MouseInit(void) { /* The mouse is at (0,0) */ SDL_MouseX = 0; @@ -53,24 +53,24 @@ } void -SDL_MouseQuit (void) +SDL_MouseQuit(void) { } /* We lost the mouse, so post button up messages for all pressed buttons */ void -SDL_ResetMouse (void) +SDL_ResetMouse(void) { Uint8 i; - for (i = 0; i < sizeof (SDL_ButtonState) * 8; ++i) { - if (SDL_ButtonState & SDL_BUTTON (i)) { - SDL_PrivateMouseButton (SDL_RELEASED, i, 0, 0); + for (i = 0; i < sizeof(SDL_ButtonState) * 8; ++i) { + if (SDL_ButtonState & SDL_BUTTON(i)) { + SDL_PrivateMouseButton(SDL_RELEASED, i, 0, 0); } } } Uint8 -SDL_GetMouseState (int *x, int *y) +SDL_GetMouseState(int *x, int *y) { if (x) { *x = SDL_MouseX; @@ -82,7 +82,7 @@ } Uint8 -SDL_GetRelativeMouseState (int *x, int *y) +SDL_GetRelativeMouseState(int *x, int *y) { if (x) *x = SDL_DeltaX; @@ -94,9 +94,9 @@ } static void -ClipOffset (Sint16 * x, Sint16 * y) +ClipOffset(Sint16 * x, Sint16 * y) { - SDL_VideoDevice *_this = SDL_GetVideoDevice (); + SDL_VideoDevice *_this = SDL_GetVideoDevice(); /* This clips absolute mouse coordinates when the apparent display surface is smaller than the real display surface. @@ -110,9 +110,9 @@ /* These are global for SDL_eventloop.c */ int -SDL_PrivateMouseMotion (Uint8 buttonstate, int relative, Sint16 x, Sint16 y) +SDL_PrivateMouseMotion(Uint8 buttonstate, int relative, Sint16 x, Sint16 y) { - SDL_VideoDevice *_this = SDL_GetVideoDevice (); + SDL_VideoDevice *_this = SDL_GetVideoDevice(); int posted; Uint16 X, Y; Sint16 Xrel; @@ -136,7 +136,7 @@ y = (SDL_MouseY + y); } else { /* Do we need to clip {x,y} ? */ - ClipOffset (&x, &y); + ClipOffset(&x, &y); } /* Mouse coordinates range from 0 - width-1 and 0 - height-1 */ @@ -166,7 +166,7 @@ /* Drop events that don't change state */ if (!Xrel && !Yrel) { #if 0 - printf ("Mouse event didn't change state - dropped!\n"); + printf("Mouse event didn't change state - dropped!\n"); #endif return (0); } @@ -177,13 +177,13 @@ SDL_MouseY = Y; SDL_DeltaX += Xrel; SDL_DeltaY += Yrel; - SDL_MoveCursor (SDL_MouseX, SDL_MouseY); + SDL_MoveCursor(SDL_MouseX, SDL_MouseY); /* Post the event, if desired */ posted = 0; if (SDL_ProcessEvents[SDL_MOUSEMOTION] == SDL_ENABLE) { SDL_Event event; - SDL_memset (&event, 0, sizeof (event)); + SDL_memset(&event, 0, sizeof(event)); event.type = SDL_MOUSEMOTION; event.motion.state = buttonstate; event.motion.x = X; @@ -192,26 +192,26 @@ event.motion.yrel = Yrel; if ((SDL_EventOK == NULL) || (*SDL_EventOK) (&event)) { posted = 1; - SDL_PushEvent (&event); + SDL_PushEvent(&event); } } return (posted); } int -SDL_PrivateMouseButton (Uint8 state, Uint8 button, Sint16 x, Sint16 y) +SDL_PrivateMouseButton(Uint8 state, Uint8 button, Sint16 x, Sint16 y) { - SDL_VideoDevice *_this = SDL_GetVideoDevice (); + SDL_VideoDevice *_this = SDL_GetVideoDevice(); SDL_Event event; int posted; int move_mouse; Uint8 buttonstate; - SDL_memset (&event, 0, sizeof (event)); + SDL_memset(&event, 0, sizeof(event)); /* Check parameters */ if (x || y) { - ClipOffset (&x, &y); + ClipOffset(&x, &y); move_mouse = 1; /* Mouse coordinates range from 0 - width-1 and 0 - height-1 */ if (x < 0) @@ -236,11 +236,11 @@ switch (state) { case SDL_PRESSED: event.type = SDL_MOUSEBUTTONDOWN; - buttonstate |= SDL_BUTTON (button); + buttonstate |= SDL_BUTTON(button); break; case SDL_RELEASED: event.type = SDL_MOUSEBUTTONUP; - buttonstate &= ~SDL_BUTTON (button); + buttonstate &= ~SDL_BUTTON(button); break; default: /* Invalid state -- bail */ @@ -252,7 +252,7 @@ if (move_mouse) { SDL_MouseX = x; SDL_MouseY = y; - SDL_MoveCursor (SDL_MouseX, SDL_MouseY); + SDL_MoveCursor(SDL_MouseX, SDL_MouseY); } /* Post the event, if desired */ @@ -264,7 +264,7 @@ event.button.y = y; if ((SDL_EventOK == NULL) || (*SDL_EventOK) (&event)) { posted = 1; - SDL_PushEvent (&event); + SDL_PushEvent(&event); } } return (posted);