diff src/audio/ums/SDL_umsaudio.c @ 1668:4da1ee79c9af SDL-1.3

more tweaking indent options
author Sam Lantinga <slouken@libsdl.org>
date Mon, 29 May 2006 04:04:35 +0000
parents 782fd950bd46
children
line wrap: on
line diff
--- a/src/audio/ums/SDL_umsaudio.c	Mon May 29 03:53:21 2006 +0000
+++ b/src/audio/ums/SDL_umsaudio.c	Mon May 29 04:04:35 2006 +0000
@@ -45,64 +45,64 @@
 #define DEBUG_AUDIO 1
 
 /* Audio driver functions */
-static int UMS_OpenAudio (_THIS, SDL_AudioSpec * spec);
-static void UMS_PlayAudio (_THIS);
-static Uint8 *UMS_GetAudioBuf (_THIS);
-static void UMS_CloseAudio (_THIS);
+static int UMS_OpenAudio(_THIS, SDL_AudioSpec * spec);
+static void UMS_PlayAudio(_THIS);
+static Uint8 *UMS_GetAudioBuf(_THIS);
+static void UMS_CloseAudio(_THIS);
 
-static UMSAudioDevice_ReturnCode UADOpen (_THIS, string device, string mode,
-                                          long flags);
-static UMSAudioDevice_ReturnCode UADClose (_THIS);
-static UMSAudioDevice_ReturnCode UADGetBitsPerSample (_THIS, long *bits);
-static UMSAudioDevice_ReturnCode UADSetBitsPerSample (_THIS, long bits);
-static UMSAudioDevice_ReturnCode UADSetSampleRate (_THIS, long rate,
-                                                   long *set_rate);
-static UMSAudioDevice_ReturnCode UADSetByteOrder (_THIS, string byte_order);
-static UMSAudioDevice_ReturnCode UADSetAudioFormatType (_THIS, string fmt);
-static UMSAudioDevice_ReturnCode UADSetNumberFormat (_THIS, string fmt);
-static UMSAudioDevice_ReturnCode UADInitialize (_THIS);
-static UMSAudioDevice_ReturnCode UADStart (_THIS);
-static UMSAudioDevice_ReturnCode UADStop (_THIS);
-static UMSAudioDevice_ReturnCode UADSetTimeFormat (_THIS,
-                                                   UMSAudioTypes_TimeFormat
-                                                   fmt);
-static UMSAudioDevice_ReturnCode UADWriteBuffSize (_THIS, long *buff_size);
-static UMSAudioDevice_ReturnCode UADWriteBuffRemain (_THIS, long *buff_size);
-static UMSAudioDevice_ReturnCode UADWriteBuffUsed (_THIS, long *buff_size);
-static UMSAudioDevice_ReturnCode UADSetDMABufferSize (_THIS, long bytes,
-                                                      long *bytes_ret);
-static UMSAudioDevice_ReturnCode UADSetVolume (_THIS, long volume);
-static UMSAudioDevice_ReturnCode UADSetBalance (_THIS, long balance);
-static UMSAudioDevice_ReturnCode UADSetChannels (_THIS, long channels);
-static UMSAudioDevice_ReturnCode UADPlayRemainingData (_THIS, boolean block);
-static UMSAudioDevice_ReturnCode UADEnableOutput (_THIS, string output,
-                                                  long *left_gain,
-                                                  long *right_gain);
-static UMSAudioDevice_ReturnCode UADWrite (_THIS, UMSAudioTypes_Buffer * buff,
-                                           long samples,
-                                           long *samples_written);
+static UMSAudioDevice_ReturnCode UADOpen(_THIS, string device, string mode,
+                                         long flags);
+static UMSAudioDevice_ReturnCode UADClose(_THIS);
+static UMSAudioDevice_ReturnCode UADGetBitsPerSample(_THIS, long *bits);
+static UMSAudioDevice_ReturnCode UADSetBitsPerSample(_THIS, long bits);
+static UMSAudioDevice_ReturnCode UADSetSampleRate(_THIS, long rate,
+                                                  long *set_rate);
+static UMSAudioDevice_ReturnCode UADSetByteOrder(_THIS, string byte_order);
+static UMSAudioDevice_ReturnCode UADSetAudioFormatType(_THIS, string fmt);
+static UMSAudioDevice_ReturnCode UADSetNumberFormat(_THIS, string fmt);
+static UMSAudioDevice_ReturnCode UADInitialize(_THIS);
+static UMSAudioDevice_ReturnCode UADStart(_THIS);
+static UMSAudioDevice_ReturnCode UADStop(_THIS);
+static UMSAudioDevice_ReturnCode UADSetTimeFormat(_THIS,
+                                                  UMSAudioTypes_TimeFormat
+                                                  fmt);
+static UMSAudioDevice_ReturnCode UADWriteBuffSize(_THIS, long *buff_size);
+static UMSAudioDevice_ReturnCode UADWriteBuffRemain(_THIS, long *buff_size);
+static UMSAudioDevice_ReturnCode UADWriteBuffUsed(_THIS, long *buff_size);
+static UMSAudioDevice_ReturnCode UADSetDMABufferSize(_THIS, long bytes,
+                                                     long *bytes_ret);
+static UMSAudioDevice_ReturnCode UADSetVolume(_THIS, long volume);
+static UMSAudioDevice_ReturnCode UADSetBalance(_THIS, long balance);
+static UMSAudioDevice_ReturnCode UADSetChannels(_THIS, long channels);
+static UMSAudioDevice_ReturnCode UADPlayRemainingData(_THIS, boolean block);
+static UMSAudioDevice_ReturnCode UADEnableOutput(_THIS, string output,
+                                                 long *left_gain,
+                                                 long *right_gain);
+static UMSAudioDevice_ReturnCode UADWrite(_THIS, UMSAudioTypes_Buffer * buff,
+                                          long samples,
+                                          long *samples_written);
 
 /* Audio driver bootstrap functions */
 static int
-Audio_Available (void)
+Audio_Available(void)
 {
     return 1;
 }
 
 static void
-Audio_DeleteDevice (_THIS)
+Audio_DeleteDevice(_THIS)
 {
     if (this->hidden->playbuf._buffer)
-        SDL_free (this->hidden->playbuf._buffer);
+        SDL_free(this->hidden->playbuf._buffer);
     if (this->hidden->fillbuf._buffer)
-        SDL_free (this->hidden->fillbuf._buffer);
-    _somFree (this->hidden->umsdev);
-    SDL_free (this->hidden);
-    SDL_free (this);
+        SDL_free(this->hidden->fillbuf._buffer);
+    _somFree(this->hidden->umsdev);
+    SDL_free(this->hidden);
+    SDL_free(this);
 }
 
 static SDL_AudioDevice *
-Audio_CreateDevice (int devindex)
+Audio_CreateDevice(int devindex)
 {
     SDL_AudioDevice *this;
 
@@ -110,29 +110,29 @@
      * Allocate and initialize management storage and private management
      * storage for this SDL-using library.
      */
-    this = (SDL_AudioDevice *) SDL_malloc (sizeof (SDL_AudioDevice));
+    this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice));
     if (this) {
-        SDL_memset (this, 0, (sizeof *this));
+        SDL_memset(this, 0, (sizeof *this));
         this->hidden = (struct SDL_PrivateAudioData *)
-            SDL_malloc ((sizeof *this->hidden));
+            SDL_malloc((sizeof *this->hidden));
     }
     if ((this == NULL) || (this->hidden == NULL)) {
-        SDL_OutOfMemory ();
+        SDL_OutOfMemory();
         if (this) {
-            SDL_free (this);
+            SDL_free(this);
         }
         return (0);
     }
-    SDL_memset (this->hidden, 0, (sizeof *this->hidden));
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
 #ifdef DEBUG_AUDIO
-    fprintf (stderr, "Creating UMS Audio device\n");
+    fprintf(stderr, "Creating UMS Audio device\n");
 #endif
 
     /*
      * Calls for UMS env initialization and audio object construction.
      */
-    this->hidden->ev = somGetGlobalEnvironment ();
-    this->hidden->umsdev = UMSAudioDeviceNew ();
+    this->hidden->ev = somGetGlobalEnvironment();
+    this->hidden->umsdev = UMSAudioDeviceNew();
 
     /*
      * Set the function pointers.
@@ -145,7 +145,7 @@
     this->free = Audio_DeleteDevice;
 
 #ifdef DEBUG_AUDIO
-    fprintf (stderr, "done\n");
+    fprintf(stderr, "done\n");
 #endif
     return this;
 }
@@ -156,10 +156,10 @@
 };
 
 static Uint8 *
-UMS_GetAudioBuf (_THIS)
+UMS_GetAudioBuf(_THIS)
 {
 #ifdef DEBUG_AUDIO
-    fprintf (stderr, "enter UMS_GetAudioBuf\n");
+    fprintf(stderr, "enter UMS_GetAudioBuf\n");
 #endif
     return this->hidden->fillbuf._buffer;
 /*
@@ -172,20 +172,20 @@
 }
 
 static void
-UMS_CloseAudio (_THIS)
+UMS_CloseAudio(_THIS)
 {
     UMSAudioDevice_ReturnCode rc;
 
 #ifdef DEBUG_AUDIO
-    fprintf (stderr, "enter UMS_CloseAudio\n");
+    fprintf(stderr, "enter UMS_CloseAudio\n");
 #endif
-    rc = UADPlayRemainingData (this, TRUE);
-    rc = UADStop (this);
-    rc = UADClose (this);
+    rc = UADPlayRemainingData(this, TRUE);
+    rc = UADStop(this);
+    rc = UADClose(this);
 }
 
 static void
-UMS_PlayAudio (_THIS)
+UMS_PlayAudio(_THIS)
 {
     UMSAudioDevice_ReturnCode rc;
     long samplesToWrite;
@@ -193,13 +193,13 @@
     UMSAudioTypes_Buffer swpbuf;
 
 #ifdef DEBUG_AUDIO
-    fprintf (stderr, "enter UMS_PlayAudio\n");
+    fprintf(stderr, "enter UMS_PlayAudio\n");
 #endif
     samplesToWrite =
         this->hidden->playbuf._length / this->hidden->bytesPerSample;
     do {
-        rc = UADWrite (this, &this->hidden->playbuf,
-                       samplesToWrite, &samplesWritten);
+        rc = UADWrite(this, &this->hidden->playbuf,
+                      samplesToWrite, &samplesWritten);
         samplesToWrite -= samplesWritten;
 
         /* rc values: UMSAudioDevice_Success
@@ -210,24 +210,22 @@
          */
         if (rc == UMSAudioDevice_DeviceError) {
 #ifdef DEBUG_AUDIO
-            fprintf (stderr, "Returning from PlayAudio with devices error\n");
+            fprintf(stderr, "Returning from PlayAudio with devices error\n");
 #endif
             return;
         }
     }
     while (samplesToWrite > 0);
 
-    SDL_LockAudio ();
-    SDL_memcpy (&swpbuf, &this->hidden->playbuf,
-                sizeof (UMSAudioTypes_Buffer));
-    SDL_memcpy (&this->hidden->playbuf, &this->hidden->fillbuf,
-                sizeof (UMSAudioTypes_Buffer));
-    SDL_memcpy (&this->hidden->fillbuf, &swpbuf,
-                sizeof (UMSAudioTypes_Buffer));
-    SDL_UnlockAudio ();
+    SDL_LockAudio();
+    SDL_memcpy(&swpbuf, &this->hidden->playbuf, sizeof(UMSAudioTypes_Buffer));
+    SDL_memcpy(&this->hidden->playbuf, &this->hidden->fillbuf,
+               sizeof(UMSAudioTypes_Buffer));
+    SDL_memcpy(&this->hidden->fillbuf, &swpbuf, sizeof(UMSAudioTypes_Buffer));
+    SDL_UnlockAudio();
 
 #ifdef DEBUG_AUDIO
-    fprintf (stderr, "Wrote audio data and swapped buffer\n");
+    fprintf(stderr, "Wrote audio data and swapped buffer\n");
 #endif
 }
 
@@ -242,7 +240,7 @@
 #endif
 
 static int
-UMS_OpenAudio (_THIS, SDL_AudioSpec * spec)
+UMS_OpenAudio(_THIS, SDL_AudioSpec * spec)
 {
     char *audiodev = "/dev/paud0";
     long lgain;
@@ -257,21 +255,21 @@
     UMSAudioDevice_ReturnCode rc;
 
 #ifdef DEBUG_AUDIO
-    fprintf (stderr, "enter UMS_OpenAudio\n");
+    fprintf(stderr, "enter UMS_OpenAudio\n");
 #endif
-    rc = UADOpen (this, audiodev, "PLAY", UMSAudioDevice_BlockingIO);
+    rc = UADOpen(this, audiodev, "PLAY", UMSAudioDevice_BlockingIO);
     if (rc != UMSAudioDevice_Success) {
-        SDL_SetError ("Couldn't open %s: %s", audiodev, strerror (errno));
+        SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
         return -1;
     }
 
-    rc = UADSetAudioFormatType (this, "PCM");
+    rc = UADSetAudioFormatType(this, "PCM");
 
     success = 0;
-    test_format = SDL_FirstAudioFormat (spec->format);
+    test_format = SDL_FirstAudioFormat(spec->format);
     do {
 #ifdef DEBUG_AUDIO
-        fprintf (stderr, "Trying format 0x%4.4x\n", test_format);
+        fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
 #endif
         switch (test_format) {
         case AUDIO_U8:
@@ -279,56 +277,56 @@
 /* sample_bits = spec->size / spec->samples / spec->channels * 8; */
             success = 1;
             bitsPerSample = 8;
-            rc = UADSetSampleRate (this, spec->freq << 16, &outRate);
-            rc = UADSetByteOrder (this, "MSB"); /* irrelevant */
-            rc = UADSetNumberFormat (this, "UNSIGNED");
+            rc = UADSetSampleRate(this, spec->freq << 16, &outRate);
+            rc = UADSetByteOrder(this, "MSB");  /* irrelevant */
+            rc = UADSetNumberFormat(this, "UNSIGNED");
             break;
         case AUDIO_S8:
             success = 1;
             bitsPerSample = 8;
-            rc = UADSetSampleRate (this, spec->freq << 16, &outRate);
-            rc = UADSetByteOrder (this, "MSB"); /* irrelevant */
-            rc = UADSetNumberFormat (this, "SIGNED");
+            rc = UADSetSampleRate(this, spec->freq << 16, &outRate);
+            rc = UADSetByteOrder(this, "MSB");  /* irrelevant */
+            rc = UADSetNumberFormat(this, "SIGNED");
             break;
         case AUDIO_S16LSB:
             success = 1;
             bitsPerSample = 16;
-            rc = UADSetSampleRate (this, spec->freq << 16, &outRate);
-            rc = UADSetByteOrder (this, "LSB");
-            rc = UADSetNumberFormat (this, "SIGNED");
+            rc = UADSetSampleRate(this, spec->freq << 16, &outRate);
+            rc = UADSetByteOrder(this, "LSB");
+            rc = UADSetNumberFormat(this, "SIGNED");
             break;
         case AUDIO_S16MSB:
             success = 1;
             bitsPerSample = 16;
-            rc = UADSetSampleRate (this, spec->freq << 16, &outRate);
-            rc = UADSetByteOrder (this, "MSB");
-            rc = UADSetNumberFormat (this, "SIGNED");
+            rc = UADSetSampleRate(this, spec->freq << 16, &outRate);
+            rc = UADSetByteOrder(this, "MSB");
+            rc = UADSetNumberFormat(this, "SIGNED");
             break;
         case AUDIO_U16LSB:
             success = 1;
             bitsPerSample = 16;
-            rc = UADSetSampleRate (this, spec->freq << 16, &outRate);
-            rc = UADSetByteOrder (this, "LSB");
-            rc = UADSetNumberFormat (this, "UNSIGNED");
+            rc = UADSetSampleRate(this, spec->freq << 16, &outRate);
+            rc = UADSetByteOrder(this, "LSB");
+            rc = UADSetNumberFormat(this, "UNSIGNED");
             break;
         case AUDIO_U16MSB:
             success = 1;
             bitsPerSample = 16;
-            rc = UADSetSampleRate (this, spec->freq << 16, &outRate);
-            rc = UADSetByteOrder (this, "MSB");
-            rc = UADSetNumberFormat (this, "UNSIGNED");
+            rc = UADSetSampleRate(this, spec->freq << 16, &outRate);
+            rc = UADSetByteOrder(this, "MSB");
+            rc = UADSetNumberFormat(this, "UNSIGNED");
             break;
         default:
             break;
         }
         if (!success) {
-            test_format = SDL_NextAudioFormat ();
+            test_format = SDL_NextAudioFormat();
         }
     }
     while (!success && test_format);
 
     if (success == 0) {
-        SDL_SetError ("Couldn't find any hardware audio formats");
+        SDL_SetError("Couldn't find any hardware audio formats");
         return -1;
     }
 
@@ -336,7 +334,7 @@
 
     for (frag_spec = 0; (0x01 << frag_spec) < spec->size; ++frag_spec);
     if ((0x01 << frag_spec) != spec->size) {
-        SDL_SetError ("Fragment size must be a power of two");
+        SDL_SetError("Fragment size must be a power of two");
         return -1;
     }
     if (frag_spec > 2048)
@@ -347,22 +345,22 @@
 
     this->hidden->playbuf._length = 0;
     this->hidden->playbuf._maximum = spec->size;
-    this->hidden->playbuf._buffer = (unsigned char *) SDL_malloc (spec->size);
+    this->hidden->playbuf._buffer = (unsigned char *) SDL_malloc(spec->size);
     this->hidden->fillbuf._length = 0;
     this->hidden->fillbuf._maximum = spec->size;
-    this->hidden->fillbuf._buffer = (unsigned char *) SDL_malloc (spec->size);
+    this->hidden->fillbuf._buffer = (unsigned char *) SDL_malloc(spec->size);
 
-    rc = UADSetBitsPerSample (this, bitsPerSample);
-    rc = UADSetDMABufferSize (this, frag_spec, &outBufSize);
-    rc = UADSetChannels (this, spec->channels); /* functions reduces to mono or stereo */
+    rc = UADSetBitsPerSample(this, bitsPerSample);
+    rc = UADSetDMABufferSize(this, frag_spec, &outBufSize);
+    rc = UADSetChannels(this, spec->channels);  /* functions reduces to mono or stereo */
 
     lgain = 100;                /*maximum left input gain */
     rgain = 100;                /*maimum right input gain */
-    rc = UADEnableOutput (this, "LINE_OUT", &lgain, &rgain);
-    rc = UADInitialize (this);
-    rc = UADStart (this);
-    rc = UADSetVolume (this, 100);
-    rc = UADSetBalance (this, 0);
+    rc = UADEnableOutput(this, "LINE_OUT", &lgain, &rgain);
+    rc = UADInitialize(this);
+    rc = UADStart(this);
+    rc = UADSetVolume(this, 100);
+    rc = UADSetBalance(this, 0);
 
     /* We're ready to rock and roll. :-) */
     return 0;
@@ -370,142 +368,142 @@
 
 
 static UMSAudioDevice_ReturnCode
-UADGetBitsPerSample (_THIS, long *bits)
+UADGetBitsPerSample(_THIS, long *bits)
 {
-    return UMSAudioDevice_get_bits_per_sample (this->hidden->umsdev,
-                                               this->hidden->ev, bits);
+    return UMSAudioDevice_get_bits_per_sample(this->hidden->umsdev,
+                                              this->hidden->ev, bits);
 }
 
 static UMSAudioDevice_ReturnCode
-UADSetBitsPerSample (_THIS, long bits)
+UADSetBitsPerSample(_THIS, long bits)
 {
-    return UMSAudioDevice_set_bits_per_sample (this->hidden->umsdev,
-                                               this->hidden->ev, bits);
+    return UMSAudioDevice_set_bits_per_sample(this->hidden->umsdev,
+                                              this->hidden->ev, bits);
 }
 
 static UMSAudioDevice_ReturnCode
-UADSetSampleRate (_THIS, long rate, long *set_rate)
+UADSetSampleRate(_THIS, long rate, long *set_rate)
 {
     /* from the mac code: sample rate = spec->freq << 16; */
-    return UMSAudioDevice_set_sample_rate (this->hidden->umsdev,
-                                           this->hidden->ev, rate, set_rate);
+    return UMSAudioDevice_set_sample_rate(this->hidden->umsdev,
+                                          this->hidden->ev, rate, set_rate);
 }
 
 static UMSAudioDevice_ReturnCode
-UADSetByteOrder (_THIS, string byte_order)
+UADSetByteOrder(_THIS, string byte_order)
 {
-    return UMSAudioDevice_set_byte_order (this->hidden->umsdev,
-                                          this->hidden->ev, byte_order);
+    return UMSAudioDevice_set_byte_order(this->hidden->umsdev,
+                                         this->hidden->ev, byte_order);
 }
 
 static UMSAudioDevice_ReturnCode
-UADSetAudioFormatType (_THIS, string fmt)
+UADSetAudioFormatType(_THIS, string fmt)
 {
     /* possible PCM, A_LAW or MU_LAW */
-    return UMSAudioDevice_set_audio_format_type (this->hidden->umsdev,
-                                                 this->hidden->ev, fmt);
+    return UMSAudioDevice_set_audio_format_type(this->hidden->umsdev,
+                                                this->hidden->ev, fmt);
 }
 
 static UMSAudioDevice_ReturnCode
-UADSetNumberFormat (_THIS, string fmt)
+UADSetNumberFormat(_THIS, string fmt)
 {
     /* possible SIGNED, UNSIGNED, or TWOS_COMPLEMENT */
-    return UMSAudioDevice_set_number_format (this->hidden->umsdev,
-                                             this->hidden->ev, fmt);
+    return UMSAudioDevice_set_number_format(this->hidden->umsdev,
+                                            this->hidden->ev, fmt);
 }
 
 static UMSAudioDevice_ReturnCode
-UADInitialize (_THIS)
+UADInitialize(_THIS)
 {
-    return UMSAudioDevice_initialize (this->hidden->umsdev, this->hidden->ev);
+    return UMSAudioDevice_initialize(this->hidden->umsdev, this->hidden->ev);
 }
 
 static UMSAudioDevice_ReturnCode
-UADStart (_THIS)
+UADStart(_THIS)
 {
-    return UMSAudioDevice_start (this->hidden->umsdev, this->hidden->ev);
+    return UMSAudioDevice_start(this->hidden->umsdev, this->hidden->ev);
 }
 
 static UMSAudioDevice_ReturnCode
-UADSetTimeFormat (_THIS, UMSAudioTypes_TimeFormat fmt)
+UADSetTimeFormat(_THIS, UMSAudioTypes_TimeFormat fmt)
 {
     /*
      * Switches the time format to the new format, immediately.
      * possible UMSAudioTypes_Msecs, UMSAudioTypes_Bytes or UMSAudioTypes_Samples
      */
-    return UMSAudioDevice_set_time_format (this->hidden->umsdev,
-                                           this->hidden->ev, fmt);
+    return UMSAudioDevice_set_time_format(this->hidden->umsdev,
+                                          this->hidden->ev, fmt);
 }
 
 static UMSAudioDevice_ReturnCode
-UADWriteBuffSize (_THIS, long *buff_size)
+UADWriteBuffSize(_THIS, long *buff_size)
 {
     /*
      * returns write buffer size in the current time format
      */
-    return UMSAudioDevice_write_buff_size (this->hidden->umsdev,
-                                           this->hidden->ev, buff_size);
+    return UMSAudioDevice_write_buff_size(this->hidden->umsdev,
+                                          this->hidden->ev, buff_size);
 }
 
 static UMSAudioDevice_ReturnCode
-UADWriteBuffRemain (_THIS, long *buff_size)
+UADWriteBuffRemain(_THIS, long *buff_size)
 {
     /*
      * returns amount of available space in the write buffer
      * in the current time format
      */
-    return UMSAudioDevice_write_buff_remain (this->hidden->umsdev,
-                                             this->hidden->ev, buff_size);
+    return UMSAudioDevice_write_buff_remain(this->hidden->umsdev,
+                                            this->hidden->ev, buff_size);
 }
 
 static UMSAudioDevice_ReturnCode
-UADWriteBuffUsed (_THIS, long *buff_size)
+UADWriteBuffUsed(_THIS, long *buff_size)
 {
     /*
      * returns amount of filled space in the write buffer
      * in the current time format
      */
-    return UMSAudioDevice_write_buff_used (this->hidden->umsdev,
-                                           this->hidden->ev, buff_size);
+    return UMSAudioDevice_write_buff_used(this->hidden->umsdev,
+                                          this->hidden->ev, buff_size);
 }
 
 static UMSAudioDevice_ReturnCode
-UADSetDMABufferSize (_THIS, long bytes, long *bytes_ret)
+UADSetDMABufferSize(_THIS, long bytes, long *bytes_ret)
 {
     /*
      * Request a new DMA buffer size, maximum requested size 2048.
      * Takes effect with next initialize() call.
      * Devices may or may not support DMA.
      */
-    return UMSAudioDevice_set_DMA_buffer_size (this->hidden->umsdev,
-                                               this->hidden->ev,
-                                               bytes, bytes_ret);
+    return UMSAudioDevice_set_DMA_buffer_size(this->hidden->umsdev,
+                                              this->hidden->ev,
+                                              bytes, bytes_ret);
 }
 
 static UMSAudioDevice_ReturnCode
-UADSetVolume (_THIS, long volume)
+UADSetVolume(_THIS, long volume)
 {
     /*
      * Set the volume.
      * Takes effect immediately.
      */
-    return UMSAudioDevice_set_volume (this->hidden->umsdev,
-                                      this->hidden->ev, volume);
+    return UMSAudioDevice_set_volume(this->hidden->umsdev,
+                                     this->hidden->ev, volume);
 }
 
 static UMSAudioDevice_ReturnCode
-UADSetBalance (_THIS, long balance)
+UADSetBalance(_THIS, long balance)
 {
     /*
      * Set the balance.
      * Takes effect immediately.
      */
-    return UMSAudioDevice_set_balance (this->hidden->umsdev,
-                                       this->hidden->ev, balance);
+    return UMSAudioDevice_set_balance(this->hidden->umsdev,
+                                      this->hidden->ev, balance);
 }
 
 static UMSAudioDevice_ReturnCode
-UADSetChannels (_THIS, long channels)
+UADSetChannels(_THIS, long channels)
 {
     /*
      * Set mono or stereo.
@@ -513,51 +511,51 @@
      */
     if (channels != 1)
         channels = 2;
-    return UMSAudioDevice_set_number_of_channels (this->hidden->umsdev,
-                                                  this->hidden->ev, channels);
+    return UMSAudioDevice_set_number_of_channels(this->hidden->umsdev,
+                                                 this->hidden->ev, channels);
 }
 
 static UMSAudioDevice_ReturnCode
-UADOpen (_THIS, string device, string mode, long flags)
+UADOpen(_THIS, string device, string mode, long flags)
 {
-    return UMSAudioDevice_open (this->hidden->umsdev,
-                                this->hidden->ev, device, mode, flags);
+    return UMSAudioDevice_open(this->hidden->umsdev,
+                               this->hidden->ev, device, mode, flags);
 }
 
 static UMSAudioDevice_ReturnCode
-UADWrite (_THIS, UMSAudioTypes_Buffer * buff,
-          long samples, long *samples_written)
+UADWrite(_THIS, UMSAudioTypes_Buffer * buff,
+         long samples, long *samples_written)
 {
-    return UMSAudioDevice_write (this->hidden->umsdev,
-                                 this->hidden->ev,
-                                 buff, samples, samples_written);
+    return UMSAudioDevice_write(this->hidden->umsdev,
+                                this->hidden->ev,
+                                buff, samples, samples_written);
 }
 
 static UMSAudioDevice_ReturnCode
-UADPlayRemainingData (_THIS, boolean block)
+UADPlayRemainingData(_THIS, boolean block)
 {
-    return UMSAudioDevice_play_remaining_data (this->hidden->umsdev,
-                                               this->hidden->ev, block);
+    return UMSAudioDevice_play_remaining_data(this->hidden->umsdev,
+                                              this->hidden->ev, block);
 }
 
 static UMSAudioDevice_ReturnCode
-UADStop (_THIS)
+UADStop(_THIS)
 {
-    return UMSAudioDevice_stop (this->hidden->umsdev, this->hidden->ev);
+    return UMSAudioDevice_stop(this->hidden->umsdev, this->hidden->ev);
 }
 
 static UMSAudioDevice_ReturnCode
-UADClose (_THIS)
+UADClose(_THIS)
 {
-    return UMSAudioDevice_close (this->hidden->umsdev, this->hidden->ev);
+    return UMSAudioDevice_close(this->hidden->umsdev, this->hidden->ev);
 }
 
 static UMSAudioDevice_ReturnCode
-UADEnableOutput (_THIS, string output, long *left_gain, long *right_gain)
+UADEnableOutput(_THIS, string output, long *left_gain, long *right_gain)
 {
-    return UMSAudioDevice_enable_output (this->hidden->umsdev,
-                                         this->hidden->ev,
-                                         output, left_gain, right_gain);
+    return UMSAudioDevice_enable_output(this->hidden->umsdev,
+                                        this->hidden->ev,
+                                        output, left_gain, right_gain);
 }
 
 /* vi: set ts=4 sw=4 expandtab: */