Mercurial > sdl-ios-xcode
diff src/audio/dummy/SDL_dummyaudio.c @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children |
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--- a/src/audio/dummy/SDL_dummyaudio.c Mon May 29 03:53:21 2006 +0000 +++ b/src/audio/dummy/SDL_dummyaudio.c Mon May 29 04:04:35 2006 +0000 @@ -37,50 +37,50 @@ #define DUMMYAUD_DRIVER_NAME "dummy" /* Audio driver functions */ -static int DUMMYAUD_OpenAudio (_THIS, SDL_AudioSpec * spec); -static void DUMMYAUD_WaitAudio (_THIS); -static void DUMMYAUD_PlayAudio (_THIS); -static Uint8 *DUMMYAUD_GetAudioBuf (_THIS); -static void DUMMYAUD_CloseAudio (_THIS); +static int DUMMYAUD_OpenAudio(_THIS, SDL_AudioSpec * spec); +static void DUMMYAUD_WaitAudio(_THIS); +static void DUMMYAUD_PlayAudio(_THIS); +static Uint8 *DUMMYAUD_GetAudioBuf(_THIS); +static void DUMMYAUD_CloseAudio(_THIS); /* Audio driver bootstrap functions */ static int -DUMMYAUD_Available (void) +DUMMYAUD_Available(void) { - const char *envr = SDL_getenv ("SDL_AUDIODRIVER"); - if (envr && (SDL_strcmp (envr, DUMMYAUD_DRIVER_NAME) == 0)) { + const char *envr = SDL_getenv("SDL_AUDIODRIVER"); + if (envr && (SDL_strcmp(envr, DUMMYAUD_DRIVER_NAME) == 0)) { return (1); } return (0); } static void -DUMMYAUD_DeleteDevice (SDL_AudioDevice * device) +DUMMYAUD_DeleteDevice(SDL_AudioDevice * device) { - SDL_free (device->hidden); - SDL_free (device); + SDL_free(device->hidden); + SDL_free(device); } static SDL_AudioDevice * -DUMMYAUD_CreateDevice (int devindex) +DUMMYAUD_CreateDevice(int devindex) { SDL_AudioDevice *this; /* Initialize all variables that we clean on shutdown */ - this = (SDL_AudioDevice *) SDL_malloc (sizeof (SDL_AudioDevice)); + this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); if (this) { - SDL_memset (this, 0, (sizeof *this)); + SDL_memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) - SDL_malloc ((sizeof *this->hidden)); + SDL_malloc((sizeof *this->hidden)); } if ((this == NULL) || (this->hidden == NULL)) { - SDL_OutOfMemory (); + SDL_OutOfMemory(); if (this) { - SDL_free (this); + SDL_free(this); } return (0); } - SDL_memset (this->hidden, 0, (sizeof *this->hidden)); + SDL_memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = DUMMYAUD_OpenAudio; @@ -101,48 +101,48 @@ /* This function waits until it is possible to write a full sound buffer */ static void -DUMMYAUD_WaitAudio (_THIS) +DUMMYAUD_WaitAudio(_THIS) { /* Don't block on first calls to simulate initial fragment filling. */ if (this->hidden->initial_calls) this->hidden->initial_calls--; else - SDL_Delay (this->hidden->write_delay); + SDL_Delay(this->hidden->write_delay); } static void -DUMMYAUD_PlayAudio (_THIS) +DUMMYAUD_PlayAudio(_THIS) { /* no-op...this is a null driver. */ } static Uint8 * -DUMMYAUD_GetAudioBuf (_THIS) +DUMMYAUD_GetAudioBuf(_THIS) { return (this->hidden->mixbuf); } static void -DUMMYAUD_CloseAudio (_THIS) +DUMMYAUD_CloseAudio(_THIS) { if (this->hidden->mixbuf != NULL) { - SDL_FreeAudioMem (this->hidden->mixbuf); + SDL_FreeAudioMem(this->hidden->mixbuf); this->hidden->mixbuf = NULL; } } static int -DUMMYAUD_OpenAudio (_THIS, SDL_AudioSpec * spec) +DUMMYAUD_OpenAudio(_THIS, SDL_AudioSpec * spec) { float bytes_per_sec = 0.0f; /* Allocate mixing buffer */ this->hidden->mixlen = spec->size; - this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem (this->hidden->mixlen); + this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); if (this->hidden->mixbuf == NULL) { return (-1); } - SDL_memset (this->hidden->mixbuf, spec->silence, spec->size); + SDL_memset(this->hidden->mixbuf, spec->silence, spec->size); bytes_per_sec = (float) (((spec->format & 0xFF) / 8) * spec->channels * spec->freq);