Mercurial > sdl-ios-xcode
diff src/audio/baudio/SDL_beaudio.cc @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children |
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line diff
--- a/src/audio/baudio/SDL_beaudio.cc Mon May 29 03:53:21 2006 +0000 +++ b/src/audio/baudio/SDL_beaudio.cc Mon May 29 04:04:35 2006 +0000 @@ -38,44 +38,44 @@ /* Audio driver functions */ - static int BE_OpenAudio (_THIS, SDL_AudioSpec * spec); - static void BE_WaitAudio (_THIS); - static void BE_PlayAudio (_THIS); - static Uint8 *BE_GetAudioBuf (_THIS); - static void BE_CloseAudio (_THIS); + static int BE_OpenAudio(_THIS, SDL_AudioSpec * spec); + static void BE_WaitAudio(_THIS); + static void BE_PlayAudio(_THIS); + static Uint8 *BE_GetAudioBuf(_THIS); + static void BE_CloseAudio(_THIS); /* Audio driver bootstrap functions */ - static int Audio_Available (void) + static int Audio_Available(void) { return (1); } - static void Audio_DeleteDevice (SDL_AudioDevice * device) + static void Audio_DeleteDevice(SDL_AudioDevice * device) { - SDL_free (device->hidden); - SDL_free (device); + SDL_free(device->hidden); + SDL_free(device); } - static SDL_AudioDevice *Audio_CreateDevice (int devindex) + static SDL_AudioDevice *Audio_CreateDevice(int devindex) { SDL_AudioDevice *device; /* Initialize all variables that we clean on shutdown */ - device = (SDL_AudioDevice *) SDL_malloc (sizeof (SDL_AudioDevice)); + device = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); if (device) { - SDL_memset (device, 0, (sizeof *device)); + SDL_memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateAudioData *) - SDL_malloc ((sizeof *device->hidden)); + SDL_malloc((sizeof *device->hidden)); } if ((device == NULL) || (device->hidden == NULL)) { - SDL_OutOfMemory (); + SDL_OutOfMemory(); if (device) { - SDL_free (device); + SDL_free(device); } return (0); } - SDL_memset (device->hidden, 0, (sizeof *device->hidden)); + SDL_memset(device->hidden, 0, (sizeof *device->hidden)); /* Set the function pointers */ device->OpenAudio = BE_OpenAudio; @@ -95,13 +95,13 @@ }; /* The BeOS callback for handling the audio buffer */ - static void FillSound (void *device, void *stream, size_t len, - const media_raw_audio_format & format) + static void FillSound(void *device, void *stream, size_t len, + const media_raw_audio_format & format) { SDL_AudioDevice *audio = (SDL_AudioDevice *) device; /* Silence the buffer, since it's ours */ - SDL_memset (stream, audio->spec.silence, len); + SDL_memset(stream, audio->spec.silence, len); /* Only do soemthing if audio is enabled */ if (!audio->enabled) @@ -109,56 +109,56 @@ if (!audio->paused) { if (audio->convert.needed) { - SDL_mutexP (audio->mixer_lock); + SDL_mutexP(audio->mixer_lock); (*audio->spec.callback) (audio->spec.userdata, (Uint8 *) audio->convert.buf, audio->convert.len); - SDL_mutexV (audio->mixer_lock); - SDL_ConvertAudio (&audio->convert); - SDL_memcpy (stream, audio->convert.buf, - audio->convert.len_cvt); + SDL_mutexV(audio->mixer_lock); + SDL_ConvertAudio(&audio->convert); + SDL_memcpy(stream, audio->convert.buf, + audio->convert.len_cvt); } else { - SDL_mutexP (audio->mixer_lock); + SDL_mutexP(audio->mixer_lock); (*audio->spec.callback) (audio->spec.userdata, (Uint8 *) stream, len); - SDL_mutexV (audio->mixer_lock); + SDL_mutexV(audio->mixer_lock); } } return; } /* Dummy functions -- we don't use thread-based audio */ - void BE_WaitAudio (_THIS) + void BE_WaitAudio(_THIS) { return; } - void BE_PlayAudio (_THIS) + void BE_PlayAudio(_THIS) { return; } - Uint8 *BE_GetAudioBuf (_THIS) + Uint8 *BE_GetAudioBuf(_THIS) { return (NULL); } - void BE_CloseAudio (_THIS) + void BE_CloseAudio(_THIS) { if (audio_obj) { - audio_obj->Stop (); + audio_obj->Stop(); delete audio_obj; audio_obj = NULL; } /* Quit the Be Application, if there's nothing left to do */ - SDL_QuitBeApp (); + SDL_QuitBeApp(); } - int BE_OpenAudio (_THIS, SDL_AudioSpec * spec) + int BE_OpenAudio(_THIS, SDL_AudioSpec * spec) { media_raw_audio_format format; /* Initialize the Be Application, if it's not already started */ - if (SDL_InitBeApp () < 0) { + if (SDL_InitBeApp() < 0) { return (-1); } @@ -188,20 +188,20 @@ format.buffer_size = spec->samples; /* Calculate the final parameters for this audio specification */ - SDL_CalculateAudioSpec (spec); + SDL_CalculateAudioSpec(spec); /* Subscribe to the audio stream (creates a new thread) */ { sigset_t omask; - SDL_MaskSignals (&omask); - audio_obj = new BSoundPlayer (&format, "SDL Audio", FillSound, - NULL, _this); - SDL_UnmaskSignals (&omask); + SDL_MaskSignals(&omask); + audio_obj = new BSoundPlayer(&format, "SDL Audio", FillSound, + NULL, _this); + SDL_UnmaskSignals(&omask); } - if (audio_obj->Start () == B_NO_ERROR) { - audio_obj->SetHasData (true); + if (audio_obj->Start() == B_NO_ERROR) { + audio_obj->SetHasData(true); } else { - SDL_SetError ("Unable to start Be audio"); + SDL_SetError("Unable to start Be audio"); return (-1); }