Mercurial > sdl-ios-xcode
diff include/SDL_timer.h @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children |
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--- a/include/SDL_timer.h Mon May 29 03:53:21 2006 +0000 +++ b/include/SDL_timer.h Mon May 29 04:04:35 2006 +0000 @@ -49,13 +49,13 @@ /* Get the number of milliseconds since the SDL library initialization. * Note that this value wraps if the program runs for more than ~49 days. */ -extern DECLSPEC Uint32 SDLCALL SDL_GetTicks (void); +extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void); /* Wait a specified number of milliseconds before returning */ -extern DECLSPEC void SDLCALL SDL_Delay (Uint32 ms); +extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms); /* Function prototype for the timer callback function */ -typedef Uint32 (SDLCALL * SDL_TimerCallback) (Uint32 interval); +typedef Uint32(SDLCALL * SDL_TimerCallback) (Uint32 interval); /* Set a callback to run after the specified number of milliseconds has * elapsed. The callback function is passed the current timer interval @@ -85,8 +85,8 @@ * * This function returns 0 if successful, or -1 if there was an error. */ -extern DECLSPEC int SDLCALL SDL_SetTimer (Uint32 interval, - SDL_TimerCallback callback); +extern DECLSPEC int SDLCALL SDL_SetTimer(Uint32 interval, + SDL_TimerCallback callback); /* New timer API, supports multiple timers * Written by Stephane Peter <megastep@lokigames.com> @@ -98,8 +98,7 @@ * passed in, the periodic alarm continues, otherwise a new alarm is * scheduled. If the callback returns 0, the periodic alarm is cancelled. */ -typedef Uint32 (SDLCALL * SDL_NewTimerCallback) (Uint32 interval, - void *param); +typedef Uint32(SDLCALL * SDL_NewTimerCallback) (Uint32 interval, void *param); /* Definition of the timer ID type */ typedef struct _SDL_TimerID *SDL_TimerID; @@ -107,14 +106,14 @@ /* Add a new timer to the pool of timers already running. Returns a timer ID, or NULL when an error occurs. */ -extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer (Uint32 interval, - SDL_NewTimerCallback - callback, void *param); +extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, + SDL_NewTimerCallback + callback, void *param); /* Remove one of the multiple timers knowing its ID. * Returns a boolean value indicating success. */ -extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer (SDL_TimerID t); +extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID t); /* Ends C function definitions when using C++ */ #ifdef __cplusplus