Mercurial > sdl-ios-xcode
diff test/testoverlay.c @ 1439:4d3bb026cd16
Fixed warnings in -pedantic mode
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 26 Feb 2006 05:02:14 +0000 |
parents | be9c9c8f6d53 |
children | 782fd950bd46 c121d94672cb |
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--- a/test/testoverlay.c Sun Feb 26 04:54:01 2006 +0000 +++ b/test/testoverlay.c Sun Feb 26 05:02:14 2006 +0000 @@ -34,8 +34,6 @@ void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance) { - int i; - if (monochrome) { #if 1 /* these are the two formulas that I found on the FourCC site... */ @@ -80,7 +78,7 @@ */ } -ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) { int x,y; int yuv[3]; @@ -120,7 +118,7 @@ SDL_UnlockSurface(s); } -ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) { int x,y; int yuv[3]; @@ -160,7 +158,7 @@ SDL_UnlockSurface(s); } -ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) { int x,y; int yuv[3]; @@ -193,7 +191,7 @@ SDL_UnlockSurface(s); } -ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) { int x,y; int yuv[3]; @@ -229,7 +227,7 @@ SDL_UnlockSurface(s); } -ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) +void ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance) { int x,y; int yuv[3];