Mercurial > sdl-ios-xcode
diff src/events/SDL_windowevents.c @ 5169:4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
The software renderer has been re-routed to use the framebuffer interface, which makes it possible to have software rendering available even on simple ports.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 03 Feb 2011 15:49:37 -0800 |
parents | ad50b3db78bd |
children | 7a963be087ef |
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--- a/src/events/SDL_windowevents.c Thu Feb 03 11:16:57 2011 -0800 +++ b/src/events/SDL_windowevents.c Thu Feb 03 15:49:37 2011 -0800 @@ -106,6 +106,7 @@ } window->w = data1; window->h = data2; + SDL_OnWindowResized(window); break; case SDL_WINDOWEVENT_MINIMIZED: if (window->flags & SDL_WINDOW_MINIMIZED) {