diff VisualC/SDL/SDL_VS2008.vcproj @ 5169:4d39eeaad00b

Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface. The software renderer has been re-routed to use the framebuffer interface, which makes it possible to have software rendering available even on simple ports.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Feb 2011 15:49:37 -0800
parents 307ccc9c135e
children 019942602496
line wrap: on
line diff
--- a/VisualC/SDL/SDL_VS2008.vcproj	Thu Feb 03 11:16:57 2011 -0800
+++ b/VisualC/SDL/SDL_VS2008.vcproj	Thu Feb 03 15:49:37 2011 -0800
@@ -643,14 +643,6 @@
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\video\SDL_alphamult.c"
-			>
-		</File>
-		<File
-			RelativePath="..\..\src\video\SDL_alphamult.h"
-			>
-		</File>
-		<File
 			RelativePath="..\..\src\SDL_assert.c"
 			>
 		</File>
@@ -687,19 +679,27 @@
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\video\SDL_blendfillrect.c"
+			RelativePath="..\..\src\render\software\SDL_blendfillrect.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_blendfillrect.h"
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\video\SDL_blendline.c"
+			RelativePath="..\..\src\render\software\SDL_blendline.c"
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\video\SDL_blendpoint.c"
+			RelativePath="..\..\src\render\software\SDL_blendline.h"
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\video\SDL_blendrect.c"
+			RelativePath="..\..\src\render\software\SDL_blendpoint.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_blendpoint.h"
 			>
 		</File>
 		<File
@@ -795,19 +795,27 @@
 			>
 		</File>
 		<File
+			RelativePath="..\..\src\render\software\SDL_draw.h"
+			>
+		</File>
+		<File
 			RelativePath="..\..\src\video\SDL_draw.h"
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\video\SDL_drawline.c"
+			RelativePath="..\..\src\render\software\SDL_drawline.c"
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\video\SDL_drawpoint.c"
+			RelativePath="..\..\src\render\software\SDL_drawline.h"
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\video\SDL_drawrect.c"
+			RelativePath="..\..\src\render\software\SDL_drawpoint.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\render\software\SDL_drawpoint.h"
 			>
 		</File>
 		<File
@@ -963,6 +971,14 @@
 			>
 		</File>
 		<File
+			RelativePath="..\..\src\video\dummy\SDL_nullframebuffer.c"
+			>
+		</File>
+		<File
+			RelativePath="..\..\src\video\dummy\SDL_nullframebuffer_c.h"
+			>
+		</File>
+		<File
 			RelativePath="..\..\src\video\dummy\SDL_nullvideo.c"
 			>
 		</File>
@@ -1011,6 +1027,10 @@
 			>
 		</File>
 		<File
+			RelativePath="..\..\src\render\software\SDL_renderer_sw_c.h"
+			>
+		</File>
+		<File
 			RelativePath="..\..\src\video\SDL_RLEaccel.c"
 			>
 		</File>