Mercurial > sdl-ios-xcode
diff Xcode/TemplatesForXcode/SDL Application/main.c @ 2220:4d2d0548f5b2
Don't run indent on the Xcode templates
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 11 Aug 2007 18:51:12 +0000 |
parents | 59a667370c57 |
children |
line wrap: on
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--- a/Xcode/TemplatesForXcode/SDL Application/main.c Fri Aug 10 16:03:35 2007 +0000 +++ b/Xcode/TemplatesForXcode/SDL Application/main.c Sat Aug 11 18:51:12 2007 +0000 @@ -4,7 +4,7 @@ Please see the SDL documentation for details on using the SDL API: /Developer/Documentation/SDL/docs.html */ - + #include <stdio.h> #include <stdlib.h> #include <string.h> @@ -12,54 +12,54 @@ #include "SDL.h" -int -main(int argc, char *argv[]) +int main(int argc, char *argv[]) { - Uint32 initflags = SDL_INIT_VIDEO; /* See documentation for details */ - SDL_Surface *screen; - Uint8 video_bpp = 0; - Uint32 videoflags = SDL_SWSURFACE; - int done; - SDL_Event event; + Uint32 initflags = SDL_INIT_VIDEO; /* See documentation for details */ + SDL_Surface *screen; + Uint8 video_bpp = 0; + Uint32 videoflags = SDL_SWSURFACE; + int done; + SDL_Event event; - /* Initialize the SDL library */ - if (SDL_Init(initflags) < 0) { - fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); - exit(1); - } + /* Initialize the SDL library */ + if ( SDL_Init(initflags) < 0 ) { + fprintf(stderr, "Couldn't initialize SDL: %s\n", + SDL_GetError()); + exit(1); + } - /* Set 640x480 video mode */ - screen = SDL_SetVideoMode(640, 480, video_bpp, videoflags); - if (screen == NULL) { - fprintf(stderr, "Couldn't set 640x480x%d video mode: %s\n", - video_bpp, SDL_GetError()); - SDL_Quit(); - exit(2); - } + /* Set 640x480 video mode */ + screen=SDL_SetVideoMode(640,480, video_bpp, videoflags); + if (screen == NULL) { + fprintf(stderr, "Couldn't set 640x480x%d video mode: %s\n", + video_bpp, SDL_GetError()); + SDL_Quit(); + exit(2); + } - done = 0; - while (!done) { + done = 0; + while ( !done ) { - /* Check for events */ - while (SDL_PollEvent(&event)) { - switch (event.type) { + /* Check for events */ + while ( SDL_PollEvent(&event) ) { + switch (event.type) { - case SDL_MOUSEMOTION: - break; - case SDL_MOUSEBUTTONDOWN: - break; - case SDL_KEYDOWN: - /* Any keypress quits the app... */ - case SDL_QUIT: - done = 1; - break; - default: - break; - } - } - } - - /* Clean up the SDL library */ - SDL_Quit(); - return (0); + case SDL_MOUSEMOTION: + break; + case SDL_MOUSEBUTTONDOWN: + break; + case SDL_KEYDOWN: + /* Any keypress quits the app... */ + case SDL_QUIT: + done = 1; + break; + default: + break; + } + } + } + + /* Clean up the SDL library */ + SDL_Quit(); + return(0); }