Mercurial > sdl-ios-xcode
diff Xcode/TemplatesForProjectBuilder/SDL Custom Cocoa Application/MyController.h @ 2220:4d2d0548f5b2
Don't run indent on the Xcode templates
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 11 Aug 2007 18:51:12 +0000 |
parents | 23a2cb765052 |
children |
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--- a/Xcode/TemplatesForProjectBuilder/SDL Custom Cocoa Application/MyController.h Fri Aug 10 16:03:35 2007 +0000 +++ b/Xcode/TemplatesForProjectBuilder/SDL Custom Cocoa Application/MyController.h Sat Aug 11 18:51:12 2007 +0000 @@ -9,35 +9,38 @@ #import <Cocoa/Cocoa.h> #import "SDL.h" -extern id gController; // instance of this class from nib +extern id gController; // instance of this class from nib // Declare SDL_QuartzWindowDelegate (defined in SDL.framework) -@interface SDL_QuartzWindowDelegate: NSObject @ end @ interface MyController:NSObject +@interface SDL_QuartzWindowDelegate : NSObject +@end + +@interface MyController : NSObject { // Interface Builder Outlets - IBOutlet id _framesPerSecond; - IBOutlet id _numSprites; - IBOutlet id _window; - IBOutlet id _view; - + IBOutlet id _framesPerSecond; + IBOutlet id _numSprites; + IBOutlet id _window; + IBOutlet id _view; + // Private instance variables - int _nSprites; - int _max_speed; - int _doFlip; - Uint8 *_mem; + int _nSprites; + int _max_speed; + int _doFlip; + Uint8* _mem; + + SDL_Surface* _screen; + SDL_Surface* _sprite; + SDL_Rect* _sprite_rects; + SDL_Rect* _positions; + SDL_Rect* _velocities; + int _sprites_visible; + Uint16 _sprite_w, _sprite_h; + + int _mouse_x, _mouse_y; +} +// Interface Builder Actions +- (IBAction)changeNumberOfSprites:(id)sender; +- (IBAction)selectUpdateMode:(id)sender; +@end - SDL_Surface *_screen; - SDL_Surface *_sprite; - SDL_Rect *_sprite_rects; - SDL_Rect *_positions; - SDL_Rect *_velocities; - int _sprites_visible; - Uint16 _sprite_w, _sprite_h; - - int _mouse_x, _mouse_y; -} - -// Interface Builder Actions --(IBAction) changeNumberOfSprites:(id) sender; --(IBAction) selectUpdateMode:(id) sender; -@end