diff Xcode/TemplatesForProjectBuilder/SDL Custom Cocoa Application/MyController.h @ 2220:4d2d0548f5b2

Don't run indent on the Xcode templates
author Sam Lantinga <slouken@libsdl.org>
date Sat, 11 Aug 2007 18:51:12 +0000
parents 23a2cb765052
children
line wrap: on
line diff
--- a/Xcode/TemplatesForProjectBuilder/SDL Custom Cocoa Application/MyController.h	Fri Aug 10 16:03:35 2007 +0000
+++ b/Xcode/TemplatesForProjectBuilder/SDL Custom Cocoa Application/MyController.h	Sat Aug 11 18:51:12 2007 +0000
@@ -9,35 +9,38 @@
 #import <Cocoa/Cocoa.h>
 #import "SDL.h"
 
-extern id gController;          // instance of this class from nib
+extern id gController; // instance of this class from nib
 
 // Declare SDL_QuartzWindowDelegate (defined in SDL.framework)
-@interface SDL_QuartzWindowDelegate: NSObject @ end @ interface MyController:NSObject
+@interface SDL_QuartzWindowDelegate : NSObject
+@end
+
+@interface MyController : NSObject
 {
     // Interface Builder Outlets
-    IBOutlet id _framesPerSecond;
-    IBOutlet id _numSprites;
-    IBOutlet id _window;
-    IBOutlet id _view;
-
+    IBOutlet id 	_framesPerSecond;
+    IBOutlet id 	_numSprites;
+    IBOutlet id 	_window;
+    IBOutlet id 	_view;
+    
     // Private instance variables
-    int _nSprites;
-    int _max_speed;
-    int _doFlip;
-    Uint8 *_mem;
+    int          _nSprites;
+    int          _max_speed;
+    int          _doFlip;
+    Uint8*       _mem;
+    
+    SDL_Surface* _screen;
+    SDL_Surface* _sprite;
+    SDL_Rect*    _sprite_rects;
+    SDL_Rect*    _positions;
+    SDL_Rect*    _velocities;
+    int          _sprites_visible;
+    Uint16       _sprite_w, _sprite_h;
+    
+    int 		 _mouse_x, _mouse_y;
+}
+// Interface Builder Actions
+- (IBAction)changeNumberOfSprites:(id)sender;
+- (IBAction)selectUpdateMode:(id)sender;
+@end
 
-    SDL_Surface *_screen;
-    SDL_Surface *_sprite;
-    SDL_Rect *_sprite_rects;
-    SDL_Rect *_positions;
-    SDL_Rect *_velocities;
-    int _sprites_visible;
-    Uint16 _sprite_w, _sprite_h;
-
-    int _mouse_x, _mouse_y;
-}
-
-// Interface Builder Actions
--(IBAction) changeNumberOfSprites:(id) sender;
--(IBAction) selectUpdateMode:(id) sender;
-@end