Mercurial > sdl-ios-xcode
diff test/common.c @ 2268:4baee598306d
Date: Thu, 05 Jul 2007 14:02:33 -0700
From: Sam Lantinga
Subject: SDL 1.3 keyboard plan
After lots of discussion with Christian, this is what we came up with:
> So, to sum up...
> SDLK_* become the physical keys, starting at > (1<<21)
> We create a macro SDLK_INDEX(X)
> We have two functions SDL_GetLayoutKey(SDLKey) and SDL_GetKeyName()
> SDL_GetLayoutKey maps to UCS4 for printable characters, and SDLK* for
non-printable characters
> and does so based on the OS's current keyboard layout
> SDL_GetKeyName() handles both SDLK_* and UCS4, converting UCS4 to UTF-8 and
converting SDLK_* into our names, which are UTF-8 for printable characters.
> WASD folks use SDLK_*, and 'I' folks use SDL_GetLayoutKey(SDLK_*)
Here is the patch he came up with, and his e-mail about it:
Date: Fri, 17 Aug 2007 19:50:28 +0200
From: Christian Walther
Subject: Re: SDL 1.3 keyboard plan
> Sounds great, go ahead and send me a patch.
Here goes! Thanks for having a look. Don't hesitate to comment if
anything does not conform to your ideas.
One caveat: Committing this now may break compilability of some video
drivers - specifically, if they use any of the SDLK_* codes that were
obsoleted and moved into SDL_compat.h. I only tried Cocoa (which did
break, but is already fixed) and X11 (which didn't, but then its key
handling is #iffed out). If that's a problem, it may need to go into
a branch.
-Christian
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 19 Aug 2007 14:52:52 +0000 |
parents | b292fa4941c6 |
children | 1a8bab15a45d |
line wrap: on
line diff
--- a/test/common.c Sat Aug 18 05:39:09 2007 +0000 +++ b/test/common.c Sun Aug 19 14:52:52 2007 +0000 @@ -803,14 +803,20 @@ } break; case SDL_KEYDOWN: - fprintf(stderr, "Keyboard %d: key %s pressed in window %d", - event->key.which, SDL_GetKeyName(event->key.keysym.sym), - event->key.windowID); + fprintf(stderr, + "Keyboard %d: key pressed in window %d: physical 0x%08X = %s, layout 0x%08X = %s", + event->key.which, event->key.windowID, event->key.keysym.sym, + SDL_GetKeyName(event->key.keysym.sym), + SDL_GetLayoutKey(event->key.keysym.sym), + SDL_GetKeyName(SDL_GetLayoutKey(event->key.keysym.sym))); break; case SDL_KEYUP: - fprintf(stderr, "Keyboard %d: key %s released in window %d", - event->key.which, SDL_GetKeyName(event->key.keysym.sym), - event->key.windowID); + fprintf(stderr, + "Keyboard %d: key released in window %d: physical 0x%08X = %s, layout 0x%08X = %s", + event->key.which, event->key.windowID, event->key.keysym.sym, + SDL_GetKeyName(event->key.keysym.sym), + SDL_GetLayoutKey(event->key.keysym.sym), + SDL_GetKeyName(SDL_GetLayoutKey(event->key.keysym.sym))); break; case SDL_TEXTINPUT: fprintf(stderr, "Keyboard %d: text input \"%s\" in window %d",