Mercurial > sdl-ios-xcode
diff src/video/ps3/SDL_ps3modes.c @ 3500:4b594623401b
Work in progress on multi-display support:
* Added display parameter to many internal functions so video modes can be set on displays that aren't the public current one.
* The fullscreen mode is associated with fullscreen windows - not displays, so different windows more naturally have a mode associated with them based on their width and height. It's no longer necessary to specify a fullscreen mode, a default one will be picked automatically for fullscreen windows.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 01 Dec 2009 05:57:15 +0000 |
parents | 94fb40a4a9a7 |
children | f7b03b6838cb |
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--- a/src/video/ps3/SDL_ps3modes.c Mon Nov 30 21:04:25 2009 +0000 +++ b/src/video/ps3/SDL_ps3modes.c Tue Dec 01 05:57:15 2009 +0000 @@ -84,7 +84,8 @@ }; void -PS3_GetDisplayModes(_THIS) { +PS3_GetDisplayModes(_THIS, SDL_VideoDisplay * display) +{ deprintf(1, "+PS3_GetDisplayModes()\n"); SDL_DisplayMode mode; unsigned int nummodes; @@ -98,13 +99,13 @@ /* Add DisplayMode to list */ deprintf(2, "Adding resolution %u x %u\n", ps3fb_modedb[n].w, ps3fb_modedb[n].h); - SDL_AddDisplayMode(_this->current_display, &ps3fb_modedb[n]); + SDL_AddDisplayMode(display, &ps3fb_modedb[n]); } deprintf(1, "-PS3_GetDisplayModes()\n"); } int -PS3_SetDisplayMode(_THIS, SDL_DisplayMode * mode) +PS3_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode) { deprintf(1, "+PS3_SetDisplayMode()\n"); SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; @@ -123,13 +124,14 @@ } void -PS3_QuitModes(_THIS) { +PS3_QuitModes(_THIS) +{ deprintf(1, "+PS3_QuitModes()\n"); /* There was no mem allocated for driverdata */ int i, j; - for (i = _this->num_displays; i--;) { - SDL_VideoDisplay *display = &_this->displays[i]; + for (i = 0; i < SDL_GetNumVideoDisplays(); ++i) { + SDL_VideoDisplay *display = SDL_GetVideoDisplay(i); for (j = display->num_display_modes; j--;) { display->display_modes[j].driverdata = NULL; }