Mercurial > sdl-ios-xcode
diff src/video/directfb/SDL_DirectFB_video.c @ 3500:4b594623401b
Work in progress on multi-display support:
* Added display parameter to many internal functions so video modes can be set on displays that aren't the public current one.
* The fullscreen mode is associated with fullscreen windows - not displays, so different windows more naturally have a mode associated with them based on their width and height. It's no longer necessary to specify a fullscreen mode, a default one will be picked automatically for fullscreen windows.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 01 Dec 2009 05:57:15 +0000 |
parents | 62d4992e5a92 |
children | f7b03b6838cb |
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--- a/src/video/directfb/SDL_DirectFB_video.c Mon Nov 30 21:04:25 2009 +0000 +++ b/src/video/directfb/SDL_DirectFB_video.c Tue Dec 01 05:57:15 2009 +0000 @@ -56,11 +56,6 @@ static int DirectFB_Available(void); static SDL_VideoDevice *DirectFB_CreateDevice(int devindex); -#if 0 -static int DirectFB_SetDisplayGammaRamp(_THIS, Uint16 * ramp); -static int DirectFB_GetDisplayGammaRamp(_THIS, Uint16 * ramp); -#endif - VideoBootStrap DirectFB_bootstrap = { "directfb", "DirectFB", DirectFB_Available, DirectFB_CreateDevice @@ -103,13 +98,6 @@ device->VideoQuit = DirectFB_VideoQuit; device->GetDisplayModes = DirectFB_GetDisplayModes; device->SetDisplayMode = DirectFB_SetDisplayMode; -#if 0 - device->SetDisplayGammaRamp = DirectFB_SetDisplayGammaRamp; - device->GetDisplayGammaRamp = DirectFB_GetDisplayGammaRamp; -#else - device->SetDisplayGammaRamp = NULL; - device->GetDisplayGammaRamp = NULL; -#endif device->PumpEvents = DirectFB_PumpEventsWindow; device->CreateWindow = DirectFB_CreateWindow; device->CreateWindowFrom = DirectFB_CreateWindowFrom; @@ -300,17 +288,3 @@ devdata->initialized = 0; } - -#if 0 -static int -DirectFB_SetDisplayGammaRamp(_THIS, Uint16 * ramp) -{ - return -1; -} - -static int -DirectFB_GetDisplayGammaRamp(_THIS, Uint16 * ramp) -{ - return -1; -} -#endif