diff src/video/pandora/SDL_pandora.h @ 3161:494559cc723b

OpenPandora support added by David Carré
author Sam Lantinga <slouken@libsdl.org>
date Sun, 31 May 2009 11:53:12 +0000
parents
children f7b03b6838cb
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/pandora/SDL_pandora.h	Sun May 31 11:53:12 2009 +0000
@@ -0,0 +1,110 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2009 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+
+    Open Pandora SDL driver
+    Copyright (C) 2009 David Carré
+    (cpasjuste@gmail.com)
+*/
+
+#ifndef __SDL_PANDORA_H__
+#define __SDL_PANDORA_H__
+
+#include <GLES/egl.h>
+
+#include "SDL_config.h"
+#include "../SDL_sysvideo.h"
+
+typedef struct SDL_VideoData
+{
+    SDL_bool egl_initialized;   /* OpenGL ES device initialization status */
+    EGLDisplay egl_display;     /* OpenGL ES display connection           */
+    uint32_t egl_refcount;      /* OpenGL ES reference count              */
+    uint32_t swapinterval;      /* OpenGL ES default swap interval        */
+
+} SDL_VideoData;
+
+
+typedef struct SDL_DisplayData
+{
+
+} SDL_DisplayData;
+
+
+typedef struct SDL_WindowData
+{
+    SDL_bool uses_gles;         /* if true window must support OpenGL ES */
+
+    EGLConfig gles_configs[32];
+    EGLint gles_config;         /* OpenGL ES configuration index      */
+    EGLContext gles_context;    /* OpenGL ES context                  */
+    EGLint gles_attributes[256];        /* OpenGL ES attributes for context   */
+    EGLSurface gles_surface;    /* OpenGL ES target rendering surface */
+
+} SDL_WindowData;
+
+
+/****************************************************************************/
+/* SDL_VideoDevice functions declaration                                    */
+/****************************************************************************/
+
+/* Display and window functions */
+int PND_videoinit(_THIS);
+void PND_videoquit(_THIS);
+void PND_getdisplaymodes(_THIS);
+int PND_setdisplaymode(_THIS, SDL_DisplayMode * mode);
+int PND_setdisplaypalette(_THIS, SDL_Palette * palette);
+int PND_getdisplaypalette(_THIS, SDL_Palette * palette);
+int PND_setdisplaygammaramp(_THIS, Uint16 * ramp);
+int PND_getdisplaygammaramp(_THIS, Uint16 * ramp);
+int PND_createwindow(_THIS, SDL_Window * window);
+int PND_createwindowfrom(_THIS, SDL_Window * window, const void *data);
+void PND_setwindowtitle(_THIS, SDL_Window * window);
+void PND_setwindowicon(_THIS, SDL_Window * window, SDL_Surface * icon);
+void PND_setwindowposition(_THIS, SDL_Window * window);
+void PND_setwindowsize(_THIS, SDL_Window * window);
+void PND_showwindow(_THIS, SDL_Window * window);
+void PND_hidewindow(_THIS, SDL_Window * window);
+void PND_raisewindow(_THIS, SDL_Window * window);
+void PND_maximizewindow(_THIS, SDL_Window * window);
+void PND_minimizewindow(_THIS, SDL_Window * window);
+void PND_restorewindow(_THIS, SDL_Window * window);
+void PND_setwindowgrab(_THIS, SDL_Window * window);
+void PND_destroywindow(_THIS, SDL_Window * window);
+
+/* Window manager function */
+SDL_bool PND_getwindowwminfo(_THIS, SDL_Window * window,
+                             struct SDL_SysWMinfo *info);
+
+/* OpenGL/OpenGL ES functions */
+int PND_gl_loadlibrary(_THIS, const char *path);
+void *PND_gl_getprocaddres(_THIS, const char *proc);
+void PND_gl_unloadlibrary(_THIS);
+SDL_GLContext PND_gl_createcontext(_THIS, SDL_Window * window);
+int PND_gl_makecurrent(_THIS, SDL_Window * window, SDL_GLContext context);
+int PND_gl_setswapinterval(_THIS, int interval);
+int PND_gl_getswapinterval(_THIS);
+void PND_gl_swapwindow(_THIS, SDL_Window * window);
+void PND_gl_deletecontext(_THIS, SDL_GLContext context);
+
+
+#endif /* __SDL_PANDORA_H__ */
+
+/* vi: set ts=4 sw=4 expandtab: */