Mercurial > sdl-ios-xcode
diff src/video/SDL_blit.c @ 2813:49243a6e9ff1
Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
will be far superior. :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 01 Dec 2008 00:05:31 +0000 |
parents | 2ed5ff5373d8 |
children | 4dba7aa7ea77 |