Mercurial > sdl-ios-xcode
diff src/main/win32/SDL_win32_main.c @ 2813:49243a6e9ff1
Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
will be far superior. :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 01 Dec 2008 00:05:31 +0000 |
parents | 41a6675d8700 |
children | ae7799d16c87 |