Mercurial > sdl-ios-xcode
diff src/cdrom/os2/SDL_syscdrom.c @ 2813:49243a6e9ff1
Removed the hacky stuff for YUV OpenGL textures, since Ryan's pixel shader code
will be far superior. :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 01 Dec 2008 00:05:31 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |