Mercurial > sdl-ios-xcode
diff src/video/gem/SDL_gemvideo.h @ 989:475166d13b44
Factorize OSMesa OpenGL code for Atari drivers
author | Patrice Mandin <patmandin@gmail.com> |
---|---|
date | Thu, 25 Nov 2004 15:47:49 +0000 |
parents | 44fd54a0ae5f |
children | 8b1c83edcde2 |
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--- a/src/video/gem/SDL_gemvideo.h Mon Nov 22 20:37:41 2004 +0000 +++ b/src/video/gem/SDL_gemvideo.h Thu Nov 25 15:47:49 2004 +0000 @@ -28,10 +28,6 @@ #ifndef _SDL_gemvideo_h #define _SDL_gemvideo_h -#ifdef HAVE_OPENGL -#include <GL/osmesa.h> -#endif - #include "SDL_sysvideo.h" #include "SDL_mutex.h" @@ -89,10 +85,6 @@ SDL_bool fullscreen; /* Fullscreen or windowed mode ? */ SDL_Rect *SDL_modelist[SDL_NUMMODES+1]; /* Mode list */ SDL_Surface *icon; /* The icon */ - -#ifdef HAVE_OPENGL - OSMesaContext ctx; /* OSMesa OpenGL context */ -#endif }; /* Hidden structure -> variables names */ @@ -139,8 +131,6 @@ #define GEM_buffer2 (this->hidden->buffer2) #define GEM_bufops (this->hidden->buf2scr_ops) -#define GEM_ctx (this->hidden->ctx) - #define VDI_FBMASK(amask, rmask, gmask, bmask) \ VDI_alphamask = (amask); \ VDI_redmask = (rmask); \