Mercurial > sdl-ios-xcode
diff src/video/ataricommon/SDL_atarigl_c.h @ 989:475166d13b44
Factorize OSMesa OpenGL code for Atari drivers
author | Patrice Mandin <patmandin@gmail.com> |
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date | Thu, 25 Nov 2004 15:47:49 +0000 |
parents | |
children | 12b13601a544 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/ataricommon/SDL_atarigl_c.h Thu Nov 25 15:47:49 2004 +0000 @@ -0,0 +1,62 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2004 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +/* Atari OSMesa.ldg implementation of SDL OpenGL support */ + +#ifndef _SDL_ATARIGL_H_ +#define _SDL_ATARIGL_H_ + +#ifdef HAVE_OPENGL +#include <GL/osmesa.h> +#endif + +#include "SDL_sysvideo.h" +#define _THIS SDL_VideoDevice *this + +struct SDL_PrivateGLData { + /* to stop switching drivers while we have a valid context */ + int gl_active; + + /* for unsupported OSMesa buffer formats */ + void (*ConvertSurface)(SDL_Surface *surface); + +#ifdef HAVE_OPENGL + OSMesaContext ctx; +#endif +}; + +/* Old variable names */ +#define gl_active (this->gl_data->gl_active) +#define gl_ctx (this->gl_data->ctx) +#define gl_convert (this->gl_data->ConvertSurface) + +/* OpenGL functions */ +extern int SDL_AtariGL_Init(_THIS, SDL_Surface *current); +extern void SDL_AtariGL_Quit(_THIS); + +extern int SDL_AtariGL_LoadLibrary(_THIS, const char *path); +extern void *SDL_AtariGL_GetProcAddress(_THIS, const char *proc); +extern int SDL_AtariGL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); +extern int SDL_AtariGL_MakeCurrent(_THIS); +extern void SDL_AtariGL_SwapBuffers(_THIS); + +#endif /* _SDL_ATARIGL_H_ */