Mercurial > sdl-ios-xcode
diff src/video/SDL_blit_0.c @ 1330:450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 06 Feb 2006 08:28:51 +0000 |
parents | c9b51268668f |
children | 3692456e7b0f |
line wrap: on
line diff
--- a/src/video/SDL_blit_0.c Sat Feb 04 22:01:44 2006 +0000 +++ b/src/video/SDL_blit_0.c Mon Feb 06 08:28:51 2006 +0000 @@ -20,11 +20,9 @@ slouken@libsdl.org */ -#include <stdio.h> -#include <string.h> - #include "SDL_types.h" #include "SDL_video.h" +#include "SDL_string.h" #include "SDL_blit.h" /* Functions to blit from bitmaps to other surfaces */