diff src/thread/os2/SDL_systhread.c @ 1330:450721ad5436

It's now possible to build SDL without any C runtime at all on Windows, using Visual C++ 2005
author Sam Lantinga <slouken@libsdl.org>
date Mon, 06 Feb 2006 08:28:51 +0000
parents c9b51268668f
children 3692456e7b0f
line wrap: on
line diff
--- a/src/thread/os2/SDL_systhread.c	Sat Feb 04 22:01:44 2006 +0000
+++ b/src/thread/os2/SDL_systhread.c	Mon Feb 06 08:28:51 2006 +0000
@@ -72,7 +72,7 @@
   // Also save the real parameters we have to pass to thread function
   pThreadParms->args = args;
   // Start the thread using the runtime library of calling app!
-  thread->threadid = thread->handle = (*pfnBeginThread)(threadfunc, 512*1024, pThreadParms);
+  thread->threadid = thread->handle = (*pfnBeginThread)(threadfunc, NULL, 512*1024, pThreadParms);
   if (thread->threadid<=0)
   {
     SDL_SetError("Not enough resources to create thread");