diff src/stdlib/SDL_stdlib.c @ 1330:450721ad5436

It's now possible to build SDL without any C runtime at all on Windows, using Visual C++ 2005
author Sam Lantinga <slouken@libsdl.org>
date Mon, 06 Feb 2006 08:28:51 +0000
parents
children 1cbaeee565b1
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/stdlib/SDL_stdlib.c	Mon Feb 06 08:28:51 2006 +0000
@@ -0,0 +1,70 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2006 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+
+/* This file contains portable stdlib functions for SDL */
+
+#include "SDL_stdlib.h"
+
+#ifndef HAVE_LIBC
+/* These are some C runtime intrinsics that need to be defined */
+
+#if defined(_MSC_VER)
+
+/* Float to long (FIXME!) */
+long _ftol2_sse()
+{
+	return 0;
+}
+
+/* 64-bit math operators (FIXME!) */
+void _allmul()
+{
+}
+void _alldiv()
+{
+}
+void _aulldiv()
+{
+}
+void _allrem()
+{
+}
+void _aullrem()
+{
+}
+void _alldvrm()
+{
+}
+void _aulldvrm()
+{
+}
+void _allshl()
+{
+}
+void _aullshr()
+{
+}
+
+#endif /* MSC_VER */
+
+#endif /* !HAVE_LIBC */
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