Mercurial > sdl-ios-xcode
diff src/audio/windx5/directx.h @ 1330:450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 06 Feb 2006 08:28:51 +0000 |
parents | 4726fa79ede1 |
children | bb6839704ed6 |
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--- a/src/audio/windx5/directx.h Sat Feb 04 22:01:44 2006 +0000 +++ b/src/audio/windx5/directx.h Mon Feb 06 08:28:51 2006 +0000 @@ -4,7 +4,7 @@ /* Include all of the DirectX 5.0 headers and adds any necessary tweaks */ -#include <windows.h> +#include "SDL_windows.h" #include <mmsystem.h> #ifndef WIN32 #define WIN32