Mercurial > sdl-ios-xcode
diff src/audio/SDL_mixer_MMX_VC.c @ 1330:450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 06 Feb 2006 08:28:51 +0000 |
parents | 173c063d4f55 |
children | d910939febfa |
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--- a/src/audio/SDL_mixer_MMX_VC.c Sat Feb 04 22:01:44 2006 +0000 +++ b/src/audio/SDL_mixer_MMX_VC.c Mon Feb 06 08:28:51 2006 +0000 @@ -1,3 +1,6 @@ + +#include "SDL_mixer_MMX_VC.h" + #if defined(USE_ASM_MIXER_VC) // MMX assembler version of SDL_MixAudio for signed little endian 16 bit samples and signed 8 bit samples // Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr) @@ -12,11 +15,6 @@ // Mixing for 16 bit signed buffers //////////////////////////////////////////////// -#ifndef __WATCOMC__ -#include <windows.h> -#include <stdio.h> -#endif - void SDL_MixAudio_MMX_S16_VC(char* dst,char* src,unsigned int nSize,int volume) { __asm