Mercurial > sdl-ios-xcode
diff include/SDL_syswm.h @ 1330:450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 06 Feb 2006 08:28:51 +0000 |
parents | c9b51268668f |
children | 67114343400d |
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--- a/include/SDL_syswm.h Sat Feb 04 22:01:44 2006 +0000 +++ b/include/SDL_syswm.h Mon Feb 06 08:28:51 2006 +0000 @@ -119,8 +119,7 @@ } SDL_SysWMinfo; #elif defined(WIN32) -#define WIN32_LEAN_AND_MEAN -#include <windows.h> +#include "SDL_windows.h" /* The windows custom event structure */ struct SDL_SysWMmsg {