Mercurial > sdl-ios-xcode
diff include/SDL_rwops.h @ 1330:450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 06 Feb 2006 08:28:51 +0000 |
parents | c9b51268668f |
children | 22f39393668a |
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--- a/include/SDL_rwops.h Sat Feb 04 22:01:44 2006 +0000 +++ b/include/SDL_rwops.h Mon Feb 06 08:28:51 2006 +0000 @@ -27,7 +27,11 @@ #ifndef _SDL_RWops_h #define _SDL_RWops_h +#include "SDL_config.h" + +#ifdef HAVE_STDIO_H #include <stdio.h> +#endif #include "SDL_types.h" @@ -63,10 +67,12 @@ Uint32 type; union { +#ifdef HAVE_STDIO_H struct { int autoclose; FILE *fp; } stdio; +#endif struct { Uint8 *base; Uint8 *here; @@ -84,7 +90,9 @@ extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromFile(const char *file, const char *mode); +#ifdef HAVE_STDIO_H extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromFP(FILE *fp, int autoclose); +#endif extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromMem(void *mem, int size); extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromConstMem(const void *mem, int size); @@ -92,9 +100,13 @@ extern DECLSPEC SDL_RWops * SDLCALL SDL_AllocRW(void); extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops *area); +#define RW_SEEK_SET 0 /* Seek from the beginning of data */ +#define RW_SEEK_CUR 1 /* Seek relative to current read point */ +#define RW_SEEK_END 2 /* Seek relative to the end of data */ + /* Macros to easily read and write from an SDL_RWops structure */ #define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence) -#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, SEEK_CUR) +#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR) #define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n) #define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n) #define SDL_RWclose(ctx) (ctx)->close(ctx)