Mercurial > sdl-ios-xcode
diff Xcode/SDL/SDL.xcodeproj/project.pbxproj @ 4768:4435e014eacc
Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL.
author | Eli Gottlieb <eligottlieb@gmail.com> |
---|---|
date | Tue, 25 May 2010 00:23:41 -0400 |
parents | 4011619aab7e |
children | 0cf025066b6f 5660aac926e9 |