Mercurial > sdl-ios-xcode
diff VisualC.html @ 4768:4435e014eacc
Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL.
author | Eli Gottlieb <eligottlieb@gmail.com> |
---|---|
date | Tue, 25 May 2010 00:23:41 -0400 |
parents | 222aa027e650 |
children |