Mercurial > sdl-ios-xcode
diff src/audio/windx5/SDL_dx5audio.h @ 1701:442248d4e738 SDL-1.3
Merged DirectSound dropout fix from SDL 1.2
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 23 Jun 2006 08:48:24 +0000 |
parents | 782fd950bd46 |
children |
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--- a/src/audio/windx5/SDL_dx5audio.h Fri Jun 23 08:40:46 2006 +0000 +++ b/src/audio/windx5/SDL_dx5audio.h Fri Jun 23 08:48:24 2006 +0000 @@ -38,7 +38,7 @@ LPDIRECTSOUNDBUFFER mixbuf; int NUM_BUFFERS; int mixlen, silence; - DWORD playing; + DWORD lastchunk; Uint8 *locked_buf; HANDLE audio_event; }; @@ -49,9 +49,10 @@ #define NUM_BUFFERS (this->hidden->NUM_BUFFERS) #define mixlen (this->hidden->mixlen) #define silence (this->hidden->silence) -#define playing (this->hidden->playing) +#define lastchunk (this->hidden->lastchunk) #define locked_buf (this->hidden->locked_buf) #define audio_event (this->hidden->audio_event) #endif /* _SDL_lowaudio_h */ + /* vi: set ts=4 sw=4 expandtab: */