diff src/video/win32/SDL_win32video.h @ 4755:436183eb30c8

Merge with main repo (mainly for non-printable character fix)
author dewyatt
date Sun, 18 Jul 2010 13:48:23 -0400
parents dc7bdcf06367 9faebccfefb3
children 863ba7d1f029
line wrap: on
line diff
--- a/src/video/win32/SDL_win32video.h	Tue Jul 13 15:05:45 2010 -0400
+++ b/src/video/win32/SDL_win32video.h	Sun Jul 18 13:48:23 2010 -0400
@@ -1,92 +1,95 @@
-/*
-    SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2010 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Lesser General Public
-    License as published by the Free Software Foundation; either
-    version 2.1 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Lesser General Public License for more details.
-
-    You should have received a copy of the GNU Lesser General Public
-    License along with this library; if not, write to the Free Software
-    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#ifndef _SDL_win32video_h
-#define _SDL_win32video_h
-
-#include "../SDL_sysvideo.h"
-
-#define WIN32_LEAN_AND_MEAN
-#define STRICT
-#define UNICODE
-#undef WINVER
-#define WINVER  0x500           /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices() */
-#include <windows.h>
-
-#if SDL_VIDEO_RENDER_D3D
-//#include <d3d9.h>
-#define D3D_DEBUG_INFO
-#include "d3d9.h"
-#endif
-
-#if SDL_VIDEO_RENDER_DDRAW
-/* WIN32_LEAN_AND_MEAN was defined, so we have to include this by hand */
-#include <objbase.h>
-#include "ddraw.h"
-#endif
-
-#include "SDL_win32events.h"
-#include "SDL_win32gamma.h"
-#include "SDL_win32keyboard.h"
-#include "SDL_win32modes.h"
-#include "SDL_win32mouse.h"
-#include "SDL_win32opengl.h"
-#include "SDL_win32window.h"
-
-#ifdef UNICODE
-#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UCS-2", (char *)S, (SDL_wcslen(S)+1)*sizeof(WCHAR))
-#define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UCS-2", "UTF-8", (char *)S, SDL_strlen(S)+1)
-#else
-#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)S, (SDL_strlen(S)+1))
-#define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)S, SDL_strlen(S)+1)
-#endif
-
-/* Private display data */
-
-typedef struct SDL_VideoData
-{
-#if SDL_VIDEO_RENDER_D3D
-    HANDLE d3dDLL;
-    IDirect3D9 *d3d;
-#endif
-#if SDL_VIDEO_RENDER_DDRAW
-    HANDLE ddrawDLL;
-    IDirectDraw *ddraw;
-#endif
-
-    const SDL_scancode *key_layout;
-    
-    SDL_bool ime_com_initialized;
-    struct ITfThreadMgr *ime_thread_mgr;
-    SDL_bool ime_initialized;
-    SDL_bool ime_enabled;
-    SDL_bool ime_available;
-    HWND ime_hwnd_main;
-    HWND ime_hwnd_current;
-    HIMC ime_himc;
-
-} SDL_VideoData;
-
-#endif /* _SDL_win32video_h */
-
-/* vi: set ts=4 sw=4 expandtab: */
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2010 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_win32video_h
+#define _SDL_win32video_h
+
+#include "../SDL_sysvideo.h"
+
+#define WIN32_LEAN_AND_MEAN
+#define STRICT
+#define UNICODE
+#undef WINVER
+#define WINVER  0x500           /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices() */
+#include <windows.h>
+
+#if SDL_VIDEO_RENDER_D3D
+//#include <d3d9.h>
+#define D3D_DEBUG_INFO
+#include "d3d9.h"
+#endif
+
+#if SDL_VIDEO_RENDER_DDRAW
+/* WIN32_LEAN_AND_MEAN was defined, so we have to include this by hand */
+#include <objbase.h>
+#include "ddraw.h"
+#endif
+
+#include "SDL_win32clipboard.h"
+#include "SDL_win32events.h"
+#include "SDL_win32gamma.h"
+#include "SDL_win32keyboard.h"
+#include "SDL_win32modes.h"
+#include "SDL_win32mouse.h"
+#include "SDL_win32opengl.h"
+#include "SDL_win32window.h"
+
+#ifdef UNICODE
+#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UCS-2", (char *)S, (SDL_wcslen(S)+1)*sizeof(WCHAR))
+#define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UCS-2", "UTF-8", (char *)S, SDL_strlen(S)+1)
+#else
+#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)S, (SDL_strlen(S)+1))
+#define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)S, SDL_strlen(S)+1)
+#endif
+extern void WIN_SetError(const char *prefix);
+
+/* Private display data */
+
+typedef struct SDL_VideoData
+{
+#if SDL_VIDEO_RENDER_D3D
+    HANDLE d3dDLL;
+    IDirect3D9 *d3d;
+#endif
+#if SDL_VIDEO_RENDER_DDRAW
+    HANDLE ddrawDLL;
+    IDirectDraw *ddraw;
+#endif
+
+    const SDL_scancode *key_layout;
+    DWORD clipboard_count;
+
+    SDL_bool ime_com_initialized;
+    struct ITfThreadMgr *ime_thread_mgr;
+    SDL_bool ime_initialized;
+    SDL_bool ime_enabled;
+    SDL_bool ime_available;
+    HWND ime_hwnd_main;
+    HWND ime_hwnd_current;
+    HIMC ime_himc;
+
+} SDL_VideoData;
+
+#endif /* _SDL_win32video_h */
+
+/* vi: set ts=4 sw=4 expandtab: */