Mercurial > sdl-ios-xcode
diff src/video/SDL_surface.c @ 526:4314a501d7be
Fixed a crash blitting RLE surfaces to RLE surfaces
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 11 Oct 2002 07:56:36 +0000 |
parents | c7da0cd5ae5e |
children | 058d47b7a3b4 |
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--- a/src/video/SDL_surface.c Fri Oct 11 07:55:22 2002 +0000 +++ b/src/video/SDL_surface.c Fri Oct 11 07:56:36 2002 +0000 @@ -692,10 +692,6 @@ /* * Lock a surface to directly access the pixels - * -- Do not call this from any blit function, as SDL_DrawCursor() may recurse - * Instead, use: - * if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) - * video->LockHWSurface(video, surface); */ int SDL_LockSurface (SDL_Surface *surface) { @@ -724,10 +720,6 @@ } /* * Unlock a previously locked surface - * -- Do not call this from any blit function, as SDL_DrawCursor() may recurse - * Instead, use: - * if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) - * video->UnlockHWSurface(video, surface); */ void SDL_UnlockSurface (SDL_Surface *surface) {