Mercurial > sdl-ios-xcode
diff include/begin_code.h @ 4193:430e6690c4cd SDL-1.2
GCC 3.03 support on OS/2.
Fixes Bugzilla #588.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 14 Sep 2009 00:08:12 +0000 |
parents | 7a4c511c980a |
children | 4c4113c2162c |
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--- a/include/begin_code.h Sun Sep 13 22:19:56 2009 +0000 +++ b/include/begin_code.h Mon Sep 14 00:08:12 2009 +0000 @@ -56,6 +56,15 @@ # else # define DECLSPEC # endif +# elif defined (__GNUC__) && __GNUC__ < 4 +# /* Added support for GCC-EMX <v4.x */ +# /* this is needed for XFree86/OS2 developement */ +# /* F. Ambacher(anakor@snafu.de) 05.2008 */ +# ifdef BUILD_SDL +# define DECLSPEC __declspec(dllexport) +# else +# define DECLSPEC +# endif # else # define DECLSPEC # endif @@ -70,17 +79,22 @@ /* By default SDL uses the C calling convention */ #ifndef SDLCALL -#if defined(__WIN32__) && !defined(__GNUC__) -#define SDLCALL __cdecl -#else -#ifdef __OS2__ -/* But on OS/2, we use the _System calling convention */ -/* to be compatible with every compiler */ -#define SDLCALL _System -#else -#define SDLCALL -#endif -#endif +# if defined(__WIN32__) && !defined(__GNUC__) +# define SDLCALL __cdecl +# elif defined(__OS2__) +# if defined (__GNUC__) && __GNUC__ < 4 +# /* Added support for GCC-EMX <v4.x */ +# /* this is needed for XFree86/OS2 developement */ +# /* F. Ambacher(anakor@snafu.de) 05.2008 */ +# define SDLCALL _cdecl +# else +# /* On other compilers on OS/2, we use the _System calling convention */ +# /* to be compatible with every compiler */ +# define SDLCALL _System +# endif +# else +# define SDLCALL +# endif #endif /* SDLCALL */ #ifdef __SYMBIAN32__