Mercurial > sdl-ios-xcode
diff src/audio/pulse/SDL_pulseaudio.c @ 3939:42e83d81224b SDL-1.2
Committed PulseAudio driver. Thanks, Stephan!
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 13 May 2007 23:12:46 +0000 |
parents | |
children | a1b03ba2fcd0 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/audio/pulse/SDL_pulseaudio.c Sun May 13 23:12:46 2007 +0000 @@ -0,0 +1,377 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2007 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Stéphan Kochen + stephan@kochen.nl + + Based on parts of the ALSA and ESounD output drivers. +*/ +#include "SDL_config.h" + +/* Allow access to an PulseAudio network stream mixing buffer */ + +#include <sys/types.h> +#include <unistd.h> +#include <signal.h> +#include <errno.h> +#include <pulse/simple.h> + +#include "SDL_timer.h" +#include "SDL_audio.h" +#include "../SDL_audiomem.h" +#include "../SDL_audio_c.h" +#include "../SDL_audiodev_c.h" +#include "SDL_pulseaudio.h" + +#ifdef SDL_AUDIO_DRIVER_PULSE_DYNAMIC +#include "SDL_name.h" +#include "SDL_loadso.h" +#else +#define SDL_NAME(X) X +#endif + +/* The tag name used by the driver */ +#define PULSE_DRIVER_NAME "pulse" + +/* Audio driver functions */ +static int PULSE_OpenAudio(_THIS, SDL_AudioSpec *spec); +static void PULSE_WaitAudio(_THIS); +static void PULSE_PlayAudio(_THIS); +static Uint8 *PULSE_GetAudioBuf(_THIS); +static void PULSE_CloseAudio(_THIS); + +#ifdef SDL_AUDIO_DRIVER_PULSE_DYNAMIC + +static const char *pulse_library = SDL_AUDIO_DRIVER_PULSE_DYNAMIC; +static void *pulse_handle = NULL; +static int pulse_loaded = 0; + +static pa_simple* (*SDL_NAME(pa_simple_new))( + const char *server, + const char *name, + pa_stream_direction_t dir, + const char *dev, + const char *stream_name, + const pa_sample_spec *ss, + const pa_channel_map *map, + const pa_buffer_attr *attr, + int *error +); +static void (*SDL_NAME(pa_simple_free))(pa_simple *s); +static int (*SDL_NAME(pa_simple_drain))(pa_simple *s, int *error); +static int (*SDL_NAME(pa_simple_write))( + pa_simple *s, + const void *data, + size_t length, + int *error +); +static pa_channel_map* (*SDL_NAME(pa_channel_map_init_auto))( + pa_channel_map *m, + unsigned channels, + pa_channel_map_def_t def +); + + +static struct { + const char *name; + void **func; +} pulse_functions[] = { + { "pa_simple_new", + (void **)&SDL_NAME(pa_simple_new) }, + { "pa_simple_free", + (void **)&SDL_NAME(pa_simple_free) }, + { "pa_simple_drain", + (void **)&SDL_NAME(pa_simple_drain) }, + { "pa_simple_write", + (void **)&SDL_NAME(pa_simple_write) }, + { "pa_channel_map_init_auto", + (void **)&SDL_NAME(pa_channel_map_init_auto) }, +}; + +static void UnloadPulseLibrary() +{ + if ( pulse_loaded ) { + SDL_UnloadObject(pulse_handle); + pulse_handle = NULL; + pulse_loaded = 0; + } +} + +static int LoadPulseLibrary(void) +{ + int i, retval = -1; + + pulse_handle = SDL_LoadObject(pulse_library); + if ( pulse_handle ) { + pulse_loaded = 1; + retval = 0; + for ( i=0; i<SDL_arraysize(pulse_functions); ++i ) { + *pulse_functions[i].func = SDL_LoadFunction(pulse_handle, pulse_functions[i].name); + if ( !*pulse_functions[i].func ) { + retval = -1; + UnloadPulseLibrary(); + break; + } + } + } + return retval; +} + +#else + +static void UnloadPulseLibrary() +{ + return; +} + +static int LoadPulseLibrary(void) +{ + return 0; +} + +#endif /* SDL_AUDIO_DRIVER_PULSE_DYNAMIC */ + +/* Audio driver bootstrap functions */ + +static int Audio_Available(void) +{ + pa_sample_spec paspec; + pa_simple *connection; + int available; + + available = 0; + if ( LoadPulseLibrary() < 0 ) { + return available; + } + + /* Connect with a dummy format. */ + paspec.format = PA_SAMPLE_U8; + paspec.rate = 11025; + paspec.channels = 1; + connection = SDL_NAME(pa_simple_new)( + SDL_getenv("PASERVER"), /* server */ + "Test stream", /* application name */ + PA_STREAM_PLAYBACK, /* playback mode */ + SDL_getenv("PADEVICE"), /* device on the server */ + "Simple DirectMedia Layer", /* stream description */ + &paspec, /* sample format spec */ + NULL, /* channel map */ + NULL, /* buffering attributes */ + NULL /* error code */ + ); + if ( connection != NULL ) { + available = 1; + SDL_NAME(pa_simple_free)(connection); + } + + UnloadPulseLibrary(); + return(available); +} + +static void Audio_DeleteDevice(SDL_AudioDevice *device) +{ + SDL_free(device->hidden); + SDL_free(device); + UnloadPulseLibrary(); +} + +static SDL_AudioDevice *Audio_CreateDevice(int devindex) +{ + SDL_AudioDevice *this; + + /* Initialize all variables that we clean on shutdown */ + LoadPulseLibrary(); + this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); + if ( this ) { + SDL_memset(this, 0, (sizeof *this)); + this->hidden = (struct SDL_PrivateAudioData *) + SDL_malloc((sizeof *this->hidden)); + } + if ( (this == NULL) || (this->hidden == NULL) ) { + SDL_OutOfMemory(); + if ( this ) { + SDL_free(this); + } + return(0); + } + SDL_memset(this->hidden, 0, (sizeof *this->hidden)); + + /* Set the function pointers */ + this->OpenAudio = PULSE_OpenAudio; + this->WaitAudio = PULSE_WaitAudio; + this->PlayAudio = PULSE_PlayAudio; + this->GetAudioBuf = PULSE_GetAudioBuf; + this->CloseAudio = PULSE_CloseAudio; + + this->free = Audio_DeleteDevice; + + return this; +} + +AudioBootStrap PULSE_bootstrap = { + PULSE_DRIVER_NAME, "PulseAudio", + Audio_Available, Audio_CreateDevice +}; + +/* This function waits until it is possible to write a full sound buffer */ +static void PULSE_WaitAudio(_THIS) +{ + /* Check to see if the thread-parent process is still alive */ + { static int cnt = 0; + /* Note that this only works with thread implementations + that use a different process id for each thread. + */ + if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */ + if ( kill(parent, 0) < 0 ) { + this->enabled = 0; + } + } + } +} + +static void PULSE_PlayAudio(_THIS) +{ + /* Write the audio data */ + if ( SDL_NAME(pa_simple_write)(stream, mixbuf, mixlen, NULL) != 0 ) + { + this->enabled = 0; + } +} + +static Uint8 *PULSE_GetAudioBuf(_THIS) +{ + return(mixbuf); +} + +static void PULSE_CloseAudio(_THIS) +{ + if ( mixbuf != NULL ) { + SDL_FreeAudioMem(mixbuf); + mixbuf = NULL; + } + if ( stream != NULL ) { + SDL_NAME(pa_simple_drain)(stream, NULL); + SDL_NAME(pa_simple_free)(stream); + stream = NULL; + } +} + +/* Try to get the name of the program */ +static char *get_progname(void) +{ + char *progname = NULL; +#ifdef __LINUX__ + FILE *fp; + static char temp[BUFSIZ]; + + SDL_snprintf(temp, SDL_arraysize(temp), "/proc/%d/cmdline", getpid()); + fp = fopen(temp, "r"); + if ( fp != NULL ) { + if ( fgets(temp, sizeof(temp)-1, fp) ) { + progname = SDL_strrchr(temp, '/'); + if ( progname == NULL ) { + progname = temp; + } else { + progname = progname+1; + } + } + fclose(fp); + } +#endif + return(progname); +} + +static int PULSE_OpenAudio(_THIS, SDL_AudioSpec *spec) +{ + Uint16 test_format; + pa_sample_spec paspec; + pa_buffer_attr paattr; + pa_channel_map pacmap; + + paspec.format = PA_SAMPLE_INVALID; + for ( test_format = SDL_FirstAudioFormat(spec->format); test_format; ) { + switch ( test_format ) { + case AUDIO_U8: + paspec.format = PA_SAMPLE_U8; + break; + case AUDIO_S16LSB: + paspec.format = PA_SAMPLE_S16LE; + break; + case AUDIO_S16MSB: + paspec.format = PA_SAMPLE_S16BE; + break; + } + if ( paspec.format != PA_SAMPLE_INVALID ) + break; + } + if (paspec.format == PA_SAMPLE_INVALID ) { + SDL_SetError("Couldn't find any suitable audio formats"); + return(-1); + } + spec->format = test_format; + + paspec.channels = spec->channels; + paspec.rate = spec->freq; + + /* Calculate the final parameters for this audio specification */ + SDL_CalculateAudioSpec(spec); + + /* Allocate mixing buffer */ + mixlen = spec->size; + mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen); + if ( mixbuf == NULL ) { + return(-1); + } + SDL_memset(mixbuf, spec->silence, spec->size); + + /* Reduced prebuffering compared to the defaults. */ + paattr.tlength = mixlen; + paattr.minreq = mixlen; + paattr.fragsize = mixlen; + paattr.prebuf = mixlen; + paattr.maxlength = mixlen * 4; + + /* The SDL ALSA output hints us that we use Windows' channel mapping */ + /* http://bugzilla.libsdl.org/show_bug.cgi?id=110 */ + SDL_NAME(pa_channel_map_init_auto)( + &pacmap, spec->channels, PA_CHANNEL_MAP_WAVEEX); + + /* Connect to the PulseAudio server */ + stream = SDL_NAME(pa_simple_new)( + SDL_getenv("PASERVER"), /* server */ + get_progname(), /* application name */ + PA_STREAM_PLAYBACK, /* playback mode */ + SDL_getenv("PADEVICE"), /* device on the server */ + "Simple DirectMedia Layer", /* stream description */ + &paspec, /* sample format spec */ + &pacmap, /* channel map */ + &paattr, /* buffering attributes */ + NULL /* error code */ + ); + if ( stream == NULL ) { + PULSE_CloseAudio(this); + SDL_SetError("Could not connect to PulseAudio"); + return(-1); + } + + /* Get the parent process id (we're the parent of the audio thread) */ + parent = getpid(); + + return(0); +} +