Mercurial > sdl-ios-xcode
diff src/video/SDL_video.c @ 2130:3ee59c43d784
Fixes for compiling with Visual C++ 8.0 Express Edition
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 19 Jun 2007 05:53:56 +0000 |
parents | 9341a884a4d9 |
children | 926294b2bb4e |
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--- a/src/video/SDL_video.c Sat Jun 16 15:32:04 2007 +0000 +++ b/src/video/SDL_video.c Tue Jun 19 05:53:56 2007 +0000 @@ -939,7 +939,6 @@ SDL_SetWindowTitle(SDL_WindowID windowID, const char *title) { SDL_Window *window = SDL_GetWindowFromID(windowID); - const char *last_title; if (!window || title == window->title) { return; @@ -1852,7 +1851,6 @@ SDL_GetTextureAlphaMod(SDL_TextureID textureID, Uint8 * alpha) { SDL_Texture *texture = SDL_GetTextureFromID(textureID); - SDL_Renderer *renderer; if (!texture) { return -1; @@ -1886,7 +1884,6 @@ SDL_GetTextureBlendMode(SDL_TextureID textureID, int *blendMode) { SDL_Texture *texture = SDL_GetTextureFromID(textureID); - SDL_Renderer *renderer; if (!texture) { return -1; @@ -1920,7 +1917,6 @@ SDL_GetTextureScaleMode(SDL_TextureID textureID, int *scaleMode) { SDL_Texture *texture = SDL_GetTextureFromID(textureID); - SDL_Renderer *renderer; if (!texture) { return -1;