diff src/video/x11/SDL_x11mouse.c @ 4465:3e69e077cb95

Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API. Plus, this lets me start implementing cursor support.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 09 May 2010 20:47:22 -0700
parents f7b03b6838cb
children b530ef003506
line wrap: on
line diff
--- a/src/video/x11/SDL_x11mouse.c	Sun May 09 19:55:28 2010 -0700
+++ b/src/video/x11/SDL_x11mouse.c	Sun May 09 20:47:22 2010 -0700
@@ -24,139 +24,14 @@
 #include "SDL_x11mouse.h"
 #include "../../events/SDL_mouse_c.h"
 
-#if SDL_VIDEO_DRIVER_X11_XINPUT
-static void
-X11_FreeMouse(SDL_Mouse * mouse)
-{
-    X11_MouseData *data = (X11_MouseData *) mouse->driverdata;
-
-    if (data) {
-        XCloseDevice(data->display, data->device);
-        SDL_free(data);
-    }
-}
-#endif
-
 void
 X11_InitMouse(_THIS)
 {
-    SDL_Mouse mouse;
-#if SDL_VIDEO_DRIVER_X11_XINPUT
-    Display *display = ((SDL_VideoData *) _this->driverdata)->display;
-    X11_MouseData *data;
-    int i, j, n;
-    XDeviceInfo *DevList;
-    XAnyClassPtr deviceClass;
-    int event_code;
-    XEventClass xEvent;
-#endif
-    int num_mice = 0;
-
-    SDL_zero(mouse);
-
-#if SDL_VIDEO_DRIVER_X11_XINPUT
-    /* we're getting the list of input devices */
-    n = 0;
-    if (SDL_X11_HAVE_XINPUT) {
-        DevList = XListInputDevices(display, &n);
-    }
-
-    /* we're aquiring valuators: mice, tablets, etc. */
-    for (i = 0; i < n; ++i) {
-        /* if it's the core pointer or core keyborard we don't want it */
-        if ((DevList[i].use != IsXPointer && DevList[i].use != IsXKeyboard)) {
-            /* we have to check all of the device classes */
-            deviceClass = DevList[i].inputclassinfo;
-            for (j = 0; j < DevList[i].num_classes; ++j) {
-                if (deviceClass->class == ValuatorClass) {      /* bingo ;) */
-                    XValuatorInfo *valInfo;
-
-                    data = (X11_MouseData *) SDL_calloc(1, sizeof(*data));
-                    if (!data) {
-                        continue;
-                    }
-                    data->display = display;
-                    data->device = XOpenDevice(display, DevList[i].id);
-
-                    /* motion events */
-                    DeviceMotionNotify(data->device, event_code, xEvent);
-                    if (xEvent) {
-                        data->xevents[data->num_xevents++] = xEvent;
-                        data->motion = event_code;
-                    }
-
-                    /* button events */
-                    DeviceButtonPress(data->device, event_code, xEvent);
-                    if (xEvent) {
-                        data->xevents[data->num_xevents++] = xEvent;
-                        data->button_pressed = event_code;
-                    }
-                    DeviceButtonRelease(data->device, event_code, xEvent);
-                    if (xEvent) {
-                        data->xevents[data->num_xevents++] = xEvent;
-                        data->button_released = event_code;
-                    }
-
-                    /* proximity events */
-                    ProximityIn(data->device, event_code, xEvent);
-                    if (xEvent) {
-                        data->xevents[data->num_xevents++] = xEvent;
-                        data->proximity_in = event_code;
-                    }
-                    ProximityOut(data->device, event_code, xEvent);
-                    if (xEvent) {
-                        data->xevents[data->num_xevents++] = xEvent;
-                        data->proximity_out = event_code;
-                    }
-
-                    SDL_zero(mouse);
-                    mouse.id = DevList[i].id;
-                    mouse.FreeMouse = X11_FreeMouse;
-                    mouse.driverdata = data;
-
-                    /* lets get the device parameters */
-                    valInfo = (XValuatorInfo *) deviceClass;
-                    /* if the device reports pressure, lets check it parameteres */
-                    if (valInfo->num_axes > 2) {
-                        SDL_AddMouse(&mouse, DevList[i].name,
-                                     valInfo->axes[2].max_value,
-                                     valInfo->axes[2].min_value, 1);
-                    } else {
-                        SDL_AddMouse(&mouse, DevList[i].name, 0, 0, 1);
-                    }
-#ifndef IsXExtensionPointer
-#define IsXExtensionPointer 4
-#endif
-                    if (DevList[i].use == IsXExtensionPointer) {
-                        ++num_mice;
-                    }
-                    break;
-                }
-                /* if it's not class we're interested in, lets go further */
-                deviceClass =
-                    (XAnyClassPtr) ((char *) deviceClass +
-                                    deviceClass->length);
-            }
-        }
-    }
-    XFreeDeviceList(DevList);
-#endif
-
-    if (num_mice == 0) {
-        SDL_zero(mouse);
-        SDL_AddMouse(&mouse, "CorePointer", 0, 0, 1);
-    }
 }
 
 void
 X11_QuitMouse(_THIS)
 {
-    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
-
-    /* !!! FIXME: use XCloseDevice()? Or maybe handle under SDL_MouseQuit()? */
-
-    /* let's delete all of the mice */
-    SDL_MouseQuit();
 }
 
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