Mercurial > sdl-ios-xcode
diff src/video/win32/SDL_win32video.h @ 4465:3e69e077cb95
Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Plus, this lets me start implementing cursor support.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 09 May 2010 20:47:22 -0700 |
parents | 1bceff8f008f |
children | eff4e88cc1e8 dc7bdcf06367 |
line wrap: on
line diff
--- a/src/video/win32/SDL_win32video.h Sun May 09 19:55:28 2010 -0700 +++ b/src/video/win32/SDL_win32video.h Sun May 09 20:47:22 2010 -0700 @@ -45,11 +45,6 @@ #include "ddraw.h" #endif -#include "wactab/wintab.h" -#define PACKETDATA ( PK_X | PK_Y | PK_BUTTONS | PK_NORMAL_PRESSURE | PK_CURSOR) -#define PACKETMODE 0 -#include "wactab/pktdef.h" - #include "SDL_win32events.h" #include "SDL_win32gamma.h" #include "SDL_win32keyboard.h" @@ -79,16 +74,6 @@ IDirectDraw *ddraw; #endif -/* *INDENT-OFF* */ - /* Function pointers for the Wacom API */ - HANDLE wintabDLL; - UINT (*WTInfoA) (UINT, UINT, LPVOID); - HCTX (*WTOpenA) (HWND, LPLOGCONTEXTA, BOOL); - int (*WTPacket) (HCTX, UINT, LPVOID); - BOOL (*WTClose) (HCTX); -/* *INDENT-ON* */ - - int keyboard; const SDL_scancode *key_layout; } SDL_VideoData;