Mercurial > sdl-ios-xcode
diff src/video/ps3/SDL_ps3video.h @ 3141:3df74541339b gsoc2009_ps3
Added ps3 video driver based on the dummy driver.
Added spulib for copying to framebuffer.
Added SPU managing functions.
Added open/close and taking control of the framebuffer.
author | Martin Lowinski <martin@goldtopf.org> |
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date | Fri, 29 May 2009 09:50:21 +0000 |
parents | |
children | c146645a770e |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/ps3/SDL_ps3video.h Fri May 29 09:50:21 2009 +0000 @@ -0,0 +1,84 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2009 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#include <libspe2.h> + +#ifndef _SDL_ps3video_h +#define _SDL_ps3video_h + +#include "../SDL_sysvideo.h" + +/* Debugging + * 0: No debug messages + * 1: Video debug messages + * 2: SPE debug messages + * 3: Memory adresses + */ +#define DEBUG_LEVEL 2 + +#ifdef DEBUG_LEVEL +#define deprintf( level, fmt, args... ) \ + do \ +{ \ + if ( (unsigned)(level) <= DEBUG_LEVEL ) \ + { \ + fprintf( stdout, fmt, ##args ); \ + fflush( stdout ); \ + } \ +} while ( 0 ) +#else +#define deprintf( level, fmt, args... ) +#endif + +/* Default framebuffer device on PS3 */ +#define PS3DEV "/dev/fb0" + +/* SPU thread data */ +typedef struct spu_data { + spe_context_ptr_t ctx; + pthread_t thread; + spe_program_handle_t program; + char * program_name; + unsigned int booted; + unsigned int keepalive; + unsigned int entry; + int error_code; + void * argp; +} spu_data_t; + +/* Private display data */ +typedef struct SDL_VideoData +{ + /* Framebuffer device descriptor */ + int fbdev; + /* mmap'd access to fbdev */ + uint8_t * frame_buffer; + /* SPE threading stuff */ + spu_data_t * fb_thread_data; + /* Framebuffer transfer data */ + volatile struct fb_writer_parms_t * fb_parms __attribute__((aligned(128))); +} SDL_VideoData; + +#endif /* _SDL_ps3video_h */ + +/* vi: set ts=4 sw=4 expandtab: */