Mercurial > sdl-ios-xcode
diff WhatsNew @ 1736:3b2a92126f4d
Implemented bug #2, 117:
Date: Mon, 21 Mar 2005 12:06:14 +0100
From: Per Inge Mathisen
Subject: Re: [SDL] Outstanding patches?
The patch adds support for setting SDL_GL_SWAP_CONTROL to Windows and
X11. In Windows you can also query this enum to check that it is
working, or see what the default is - such functionality does not
exist in GLX. For more information on the standards implemented:
http://oss.sgi.com/projects/ogl-sample/registry/SGI/swap_control.txt
http://oss.sgi.com/projects/ogl-sample/registry/EXT/wgl_swap_control.txt
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 27 Apr 2006 07:59:16 +0000 |
parents | 8d9bb0cf2c2a |
children | eacc5bc01d1c |
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--- a/WhatsNew Wed Apr 26 23:17:39 2006 +0000 +++ b/WhatsNew Thu Apr 27 07:59:16 2006 +0000 @@ -4,6 +4,8 @@ Version 1.0: 1.2.10: + Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL applications. + Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.