Mercurial > sdl-ios-xcode
diff include/SDL_compat.h @ 5248:3a8a452b49f0
Removed gamma support since it wasn't widely used and not well supported.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 10 Feb 2011 11:39:08 -0800 |
parents | 1fbe1c202501 |
children | b530ef003506 |
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--- a/include/SDL_compat.h Thu Feb 10 10:37:35 2011 -0800 +++ b/include/SDL_compat.h Thu Feb 10 11:39:08 2011 -0800 @@ -328,6 +328,12 @@ SDL_Rect * dstrect); extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay * overlay); extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void); +extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue); +extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 * red, + const Uint16 * green, + const Uint16 * blue); +extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 * red, Uint16 * green, + Uint16 * blue); extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval); extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval); extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable);