Mercurial > sdl-ios-xcode
diff src/video/SDL_blit_N.c @ 1795:398ac0f88e4d
Fixed bug #220
The AltiVec blitters don't compile, since they require __VEC__ to be enabled in
order for the compiler to understand "vector" and friends (i.e. do AltiVec)
But you don't want to turn AltiVec on globally, since then the code would only
run on a G4 (there are already runtime tests, before using the AltiVec
variants)
The solution here is to enable AltiVec locally, for the actual AltiVec code.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 09 May 2006 15:09:47 +0000 |
parents | ab1e4c41ab71 |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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--- a/src/video/SDL_blit_N.c Tue May 09 08:52:54 2006 +0000 +++ b/src/video/SDL_blit_N.c Tue May 09 15:09:47 2006 +0000 @@ -29,6 +29,9 @@ /* Functions to blit from N-bit surfaces to other surfaces */ #if SDL_ALTIVEC_BLITTERS +#if __MWERKS__ +#pragma altivec_model on +#endif #ifdef HAVE_ALTIVEC_H #include <altivec.h> #endif @@ -830,6 +833,9 @@ } return features; } +#if __MWERKS__ +#pragma altivec_model off +#endif #else /* Feature 1 is has-MMX */ #define GetBlitFeatures() ((Uint32)(SDL_HasMMX() ? 1 : 0))