Mercurial > sdl-ios-xcode
diff src/video/x11/SDL_x11video.h @ 270:37fa1484f71b
From: "Mattias Engdeg�rd" <f91-men@nada.kth.se>
To: slouken@devolution.com
Subject: Re: [SDL] Question about SDL_FillRect()
I benchmarked with and without clipping UpdateRects and was unable to find
any difference on my moderately slow machine. Anyway, I haven't added
clipping in this patch, but fixed a couple of bugs and generally cleaned
up some of the X11 image code. Most importantly, UpdateRects now checks
for both zero height and width. Also, I eliminated the entire code to
byteswap X11 images since X11 can do that automatically if you ask it
nicely :-)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 18 Jan 2002 22:02:03 +0000 |
parents | e8157fcb3114 |
children | eadc0746dfaf |
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--- a/src/video/x11/SDL_x11video.h Fri Jan 18 19:41:59 2002 +0000 +++ b/src/video/x11/SDL_x11video.h Fri Jan 18 22:02:03 2002 +0000 @@ -85,7 +85,6 @@ /* The variables used for displaying graphics */ XImage *Ximage; /* The X image for our window */ GC gc; /* The graphic context for drawing */ - int swap_pixels; /* Flag: true if display is swapped endian */ /* The current width and height of the fullscreen mode */ int current_w; @@ -171,7 +170,6 @@ #define shminfo (this->hidden->shminfo) #define SDL_Ximage (this->hidden->Ximage) #define SDL_GC (this->hidden->gc) -#define swap_pixels (this->hidden->swap_pixels) #define current_w (this->hidden->current_w) #define current_h (this->hidden->current_h) #define mouse_last (this->hidden->mouse_last)