Mercurial > sdl-ios-xcode
diff src/video/SDL_video.c @ 4772:37e9f8154ac4
Stubbed out the new drawing, filling, and geometry functions for ellipses and polygons.
author | Eli Gottlieb <eligottlieb@gmail.com> |
---|---|
date | Thu, 03 Jun 2010 16:21:04 -0400 |
parents | 9fa97c6b0014 |
children | 590e680cc4e4 |
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--- a/src/video/SDL_video.c Thu Jun 03 14:43:38 2010 -0400 +++ b/src/video/SDL_video.c Thu Jun 03 16:21:04 2010 -0400 @@ -2534,6 +2534,38 @@ return renderer->RenderFillRects(renderer, rects, count); } +int SDL_RenderDrawEllipse(const SDL_Ellipse ellipse) { + return SDL_RenderDrawEllipses(&ellipse,1); +} + +int SDL_RenderDrawEllipses(const SDL_Ellipse * ellipse, int count) { + return -1; +} + +int SDL_RenderFillEllipse(const SDL_Ellipse ellipse) { + return SDL_RenderFillEllipses(&ellipse,1); +} + +int SDL_RenderFillEllipses(const SDL_Ellipse ** ellipse, int count) { + return -1; +} + +int SDL_RenderDrawPoly(const SDL_Poly poly) { + return SDL_RenderDrawPolys(&poly,1); +} + +int SDL_RenderDrawPolys(const SDL_Poly *poly, int count) { + return -1; +} + +int SDL_RenderFillPoly(const SDL_Poly poly) { + return SDL_RenderFillPolys(&poly,1); +} + +int SDL_RenderFillPolys(const SDL_Poly *poly, int count) { + return -1; +} + int SDL_RenderCopy(SDL_Texture * texture, const SDL_Rect * srcrect, const SDL_Rect * dstrect)