diff include/SDL_video.h @ 4772:37e9f8154ac4

Stubbed out the new drawing, filling, and geometry functions for ellipses and polygons.
author Eli Gottlieb <eligottlieb@gmail.com>
date Thu, 03 Jun 2010 16:21:04 -0400
parents c500594c4246
children 590e680cc4e4
line wrap: on
line diff
--- a/include/SDL_video.h	Thu Jun 03 14:43:38 2010 -0400
+++ b/include/SDL_video.h	Thu Jun 03 16:21:04 2010 -0400
@@ -1275,7 +1275,7 @@
  *  
  *  \return 0 on success, or -1 if there is no rendering context current.
  */
-extern DECLSPEC int SDLCALL SDL_RenderFillEllipses(const SDL_Ellipse ** ellipse, int count);
+extern DECLSPEC int SDLCALL SDL_RenderFillEllipses(const SDL_Ellipse *ellipse, int count);
 
 /**
  *  \brief Draw a polygon on the current rendering target with the drawing color.
@@ -1294,7 +1294,7 @@
  *  
  *  \return 0 on success, or -1 if there is no rendering context current.
  */
-extern DECLSPEC int SDLCALL SDL_RenderDrawPolys(const SDL_Poly ** poly, int count);
+extern DECLSPEC int SDLCALL SDL_RenderDrawPolys(const SDL_Poly *poly, int count);
 
 /**
  *  \brief Fill a polygon on the current rendering target with the drawing color.
@@ -1313,8 +1313,7 @@
  *  
  *  \return 0 on success, or -1 if there is no rendering context current.
  */
-extern DECLSPEC int SDLCALL SDL_RenderFillPolys(const SDL_Poly ** poly, int count);
-
+extern DECLSPEC int SDLCALL SDL_RenderFillPolys(const SDL_Poly *poly, int count);
 
 /**
  *  \brief Copy a portion of the texture to the current rendering target.