Mercurial > sdl-ios-xcode
diff VisualC/SDLmain/SDLmain_VS2005.vcproj @ 4968:379361d5e425
Jcw87 to Sam
The project files for VS 2005 are still outdated/messed up. I have a patch that will bring the VS 2005 project files up to date with the VS 2008 project files, add the x64 platform to the VS 2005 project files, fix a few issues with x64 in VS 2008, and a few other misc changes that don't really change the output at all.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 09 Jan 2011 08:35:18 -0800 |
parents | 3c4e0130c9b1 |
children | e8916fe9cfc8 |
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--- a/VisualC/SDLmain/SDLmain_VS2005.vcproj Fri Jan 07 15:18:17 2011 -0800 +++ b/VisualC/SDLmain/SDLmain_VS2005.vcproj Sun Jan 09 08:35:18 2011 -0800 @@ -1,22 +1,18 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" -<<<<<<< local Version="8.00" -======= - Version="9.00" ->>>>>>> other Name="SDLmain" ProjectGUID="{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}" -<<<<<<< local -======= - TargetFrameworkVersion="131072" ->>>>>>> other + RootNamespace="SDLmain" > <Platforms> <Platform Name="Win32" /> + <Platform + Name="x64" + /> </Platforms> <ToolFiles> </ToolFiles> @@ -33,11 +29,7 @@ <Tool Name="VCPreBuildEventTool" Description="Making sure basic SDL headers are in place..." -<<<<<<< local - CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY" -======= CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" ->>>>>>> other /> <Tool Name="VCCustomBuildTool" @@ -59,11 +51,6 @@ StringPooling="true" RuntimeLibrary="2" EnableFunctionLevelLinking="true" - UsePrecompiledHeader="0" - PrecompiledHeaderFile=".\Release/SDLmain.pch" - AssemblerListingLocation=".\Release/" - ObjectFile=".\Release/" - ProgramDataBaseFileName=".\Release/" WarningLevel="3" SuppressStartupBanner="true" CompileAs="0" @@ -79,7 +66,74 @@ /> <Tool Name="VCLibrarianTool" - OutputFile=".\Release\SDLmain.lib" + OutputFile="$(IntDir)\SDLmain.lib" + SuppressStartupBanner="true" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Release|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="4" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TargetEnvironment="3" + /> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\include,..\..\include\SDL" + PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS" + StringPooling="true" + RuntimeLibrary="2" + EnableFunctionLevelLinking="true" + WarningLevel="3" + SuppressStartupBanner="true" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(IntDir)\SDLmain.lib" SuppressStartupBanner="true" /> <Tool @@ -110,11 +164,7 @@ <Tool Name="VCPreBuildEventTool" Description="Making sure basic SDL headers are in place..." -<<<<<<< local - CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY" -======= CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" ->>>>>>> other /> <Tool Name="VCCustomBuildTool" @@ -136,11 +186,6 @@ StringPooling="true" RuntimeLibrary="2" EnableFunctionLevelLinking="true" - UsePrecompiledHeader="0" - PrecompiledHeaderFile=".\Release_NOSTDIO/SDLmain.pch" - AssemblerListingLocation=".\Release_NOSTDIO/" - ObjectFile=".\Release_NOSTDIO/" - ProgramDataBaseFileName=".\Release_NOSTDIO/" WarningLevel="3" SuppressStartupBanner="true" CompileAs="0" @@ -156,7 +201,74 @@ /> <Tool Name="VCLibrarianTool" - OutputFile=".\Release_NOSTDIO\SDLmain.lib" + OutputFile="$(IntDir)\SDLmain.lib" + SuppressStartupBanner="true" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Release_NoSTDIO|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="4" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TargetEnvironment="3" + /> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\include,..\..\include\SDL" + PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS,NO_STDIO_REDIRECT" + StringPooling="true" + RuntimeLibrary="2" + EnableFunctionLevelLinking="true" + WarningLevel="3" + SuppressStartupBanner="true" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(IntDir)\SDLmain.lib" SuppressStartupBanner="true" /> <Tool @@ -187,11 +299,7 @@ <Tool Name="VCPreBuildEventTool" Description="Making sure basic SDL headers are in place..." -<<<<<<< local - CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY" -======= CommandLine="if exist "$(ProjectDir)\..\..\include\SDL_config.h" goto SDLCONFIGOKAY
echo Copying SDL_config_win32.h to SDL_config.h...
copy "$(ProjectDir)\..\..\include\SDL_config_win32.h" "$(ProjectDir)\..\..\include\SDL_config.h"
:SDLCONFIGOKAY

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" ->>>>>>> other /> <Tool Name="VCCustomBuildTool" @@ -211,11 +319,6 @@ AdditionalIncludeDirectories="..\..\include,..\..\include\SDL" PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;WIN32,_DEBUG,_WINDOWS" RuntimeLibrary="2" - UsePrecompiledHeader="0" - PrecompiledHeaderFile=".\Debug/SDLmain.pch" - AssemblerListingLocation=".\Debug/" - ObjectFile=".\Debug/" - ProgramDataBaseFileName=".\Debug/" WarningLevel="3" SuppressStartupBanner="true" DebugInformationFormat="1" @@ -232,7 +335,73 @@ /> <Tool Name="VCLibrarianTool" - OutputFile=".\Debug\SDLmain.lib" + OutputFile="$(IntDir)\SDLmain.lib" + SuppressStartupBanner="true" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Debug|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="4" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TargetEnvironment="3" + /> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\include,..\..\include\SDL" + PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS" + RuntimeLibrary="2" + WarningLevel="3" + SuppressStartupBanner="true" + DebugInformationFormat="1" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(IntDir)\SDLmain.lib" SuppressStartupBanner="true" /> <Tool